Posts Tagged ‘Team’

Team LunaCY Robot Demonstration

The ISU Lunabotics Club has been hard at work making a robot to compete in the 2013 NASA Lunabotics Mining Competition May 20-24th. Team LunaCY will be compe…
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Google Glass Easter Egg Introduces You To The Entire Team In A Panoramic Image Controlled By Your Head’s Movement

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As more developers are receiving their pair of Google Glass, the tinkering with the device is heating up. One developer found a very interesting easter egg within Glass itself, which introduces you to the entire Glass team.

The steps to reproduce it are fairly simple:

Settings -> Device info -> View licenses -> Tap the touchpad 9 times -> Tap Meet Team

Here’s a video demo, including the neat sounds that happen as you keep tapping:

The neat part about the photo is that you can see the entire 360-degree panoramic image by moving your head around. This was hard to show in the MyGlass screencast, since it lags a little bit. We’ve learned that Mike LeBeau, Senior Software Engineer for Google X, is the one who dropped the hidden gem into Glass’ software. He’s appeared on TechCrunch before in a <a target="_blank" href="“>hilarious Google blooper reel.

The team photo has Google co-founder, Sergey Brin, front and center.

I’m sure that more of these easter eggs will pop up over time, but this one is particularly cool since it’s the first time that I’ve seen a panoramic image on the device since I started using it. This functionality could be something that isn’t exposed in the Mirror API as of yet, but once it is, it’ll be a fun one.

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Apple and Volkswagen team up on iBeetle, but it’s no iCar

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Steve Jobs never navigated to building the iCar, but Apple has worked with Volkswagen on its new iBeetle. The German carmaker teamed up with Apple to design what it calls a “authentic integrative interface” for the smartphone, combining the iBeetle with the Apple handset making use of the peculiarly called smartphone app Volkswagen Car Net The Beetle and a dedicated docking station found on the vehicle’s dash.

Its ‘authentic integrative interface’ was coordinated with Apple

While Apple has already created partnerships with BMW, Mercedes, GM, Land Rover, Jaguar, Audi, and Honda to integrate its Siri Eyes Free function, Volkswagen has actually taken a various approach by providing separate apps and add-ons. The car is likewise available in different colors that are …

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FLL Team 116: 440 Points Robot Run

FLL Team 116′s robot (named Tank) scoring 440 points on the Senior Solutions robot field. Filmed on April 7, 2013 Team Website: http://fllteam116.weebly.com/…
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Top 5 Most Popular CENTER BACKS on FIFA 13 Ultimate Team! (CB)

Top 5 A lot of Popular \* budget friendly \* CB’s! Can we strike 2k likes ?! Follow me on Twitter: http://www.twitter.com/Mgh_PS3GamingHD Sub to my Moment Stations: http://www …
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Team Titanium 1986 – A Robot’s Point of View

Team Titanium’s 2013 robot, The Kraken, shares it’s view of the field.
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Playing an actual game with Oculus Rift: hands-on with Valve’s Team Fortress 2 ‘VR Mode’

Playing an actual game with Oculus Rift handson with Valve's Team Fortress 2 'VR Mode'

Valve’s free-to-play first-person shooter, Team Fortress 2, is getting Oculus Break support with its VR Mode upgrade in the coming weeks. Think about it as a big beta test– Oculus Break dev kits ship to Kickstarter backers and Team Fortress 2 players on PC can snag a free update, hence feeding Valve important feedback on how people play TF2 with VR. The only thing left to know is perhaps the most essential: how does it play?

We learnt just that on a recent see to Valve’s Bellevue, Washington workplaces, where Valve programmer Joe Ludwig lead us through a hands-on demo of the game’s VR Mode update, packed with a near-final construct of the Oculus Break dev kit (not quite the one shipping to backers, but far more advanced than the previous Oculus prototypes we’ve made use of). Follow us beyond the break for comprehensive impressions of playing a real game (read: not simply tech demos) with the Oculus Rift VR headset.

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Playing an actual game with Oculus Rift: hands-on with Valve’s Team Fortress 2 ‘VR Mode’

Playing an actual game with Oculus Rift handson with Valve's Team Fortress 2 'VR Mode'

Valve’s free-to-play first-person shooter, Team Fortress 2, is getting Oculus Rift support with its VR Mode update in the coming weeks. Think of it as a large beta test — Oculus Rift dev kits ship to Kickstarter backers and Team Fortress 2 players on PC can snag a free update, thus feeding Valve valuable feedback on how people play TF2 with VR. The only thing left to know is perhaps the most important: how does it play?

We found out just that on a recent visit to Valve’s Bellevue, Washington offices, where Valve programmer Joe Ludwig lead us through a hands-on demo of the game’s VR Mode update, replete with a near-final build of the Oculus Rift dev kit (not quite the one shipping to backers, but far more advanced than the previous Oculus prototypes we’ve used). Follow us beyond the break for detailed impressions of playing an actual game (read: not just tech demos) with the Oculus Rift VR headset.

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Oculus Rift ‘Team Fortress 2′ support rumored, but ‘Doom 3′ won’t ship with developer kits

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As Oculus prepares to expose even more details about its virtual reality headset at 2013′s Game Developers Conference, we’re getting a bit of information in advance– some good, some less so. In the former classification, a confidential tipster has actually informed Roadway to VR that Valve will be adding Oculus Rift support to Team Citadel 2 following week. According to a presumably leaked release, a software upgrade at some point during GDC will allow an “experimental virtual reality mode,” letting Oculus Rift development kit owners play any mode and character course with it. Baseding upon Road to VR, they’ll additionally get a Steam code for a special in-game hat.

Valve currently disclosed that it had ported Group Fortress 2 to the Oculus Rift, and a GDC talk will discuss what was …

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Russia and Europe team up for joint missions to Mars

ESA team builds self-piloting rover in six months, tests it in Chilean desert

We’re not sure how George Smiley would feel at the news, but we’re certainly pleased to see that Europe and Russia are teaming up to revive the moribund ExoMars missions. The ESA has signed a deal with Roscosmos, its Soviet counterpart, that’ll see the pair launch an orbiter to the Red Planet in 2016, followed by a rover mission two years later. Unsurprisingly, Russia will be chipping in the rockets, leaving Europe with the job of building the hardware that’ll go on it. Now all the pair need to do is argue about how best to usurp Curiosity as the mayor of the Gale Crater.

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Via: Space.com

Source: European Space Agency

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