Posts Tagged ‘tactile’
Apple Patents In-Screen Speakers, Flexible Displays And Tactile Keyboards For Future iPhones And iPads
Apple has released a new patent today, one that takes the opportunities for future iOS mobile units and adds an entire stack of capabilities apparently torn from sci-fi thanks to flexible display innovation. A few of this we ’ ve seen prior to: tactile keyboards that essentially rise up to satisfy your fingers have long been a theoretically possible addition to screens, and there ’ s been talk of Apple utilizing them in the past. However a display that ’ s additionally an inbuilt surround sound system? That ’ s brand-new.
The patent, uncoverd by Unwired View, explains displays that can be either concave or convex, enabling the kind of design Google offered in its Nexus S smartphone, but physical changes are simply the tip of the iceberg. Relocating to a versatile display supplied the possibility to develop in tech that leverages it to accomplish some neat tricks, including a keyboard that detects fingers and provides physical resistance to resemble a hardware one (where would certainly RIM be if Apple ever got this out the door); laser mics that can easily register sound without needing and actual opening on the device case; and speakers that can easily be separately scheduled to operate as tweeters, woofers and even more, incorporated into the screen itself.
As mentioned, versatile displays and the conveniences they provide have actually been discussed for a very long time. LG demoed versatile digital newspapers in 2010, and revealed earlier this year that it would be deploying them soon in Europe and in other places. Samsung is apparently preparing to bring them to smartphones as early as next year, however at this point that ’ s still mainly a finest guess and likely to be based on additional delays.
All of which includes up to very little probability that you ’ ll see this kind of tech in your next iPhone or iPad. However the things versatile screens makes it possible for, specifically a decrease in the number of holes, ports and additional breaks in the external casing of mobile units, are perfectly much in line with Apple ’ s gadget design strategy, so look for them to use this kind of thing once it makes economic sense to do so.
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Disney’s REVEL could turn the whole world into a tactile touchscreen (video)
Disney Analysis think it can go one far better on Tactile and Haptic touch displays by utilizing electrical fields to bring sensation to nearly anything you can easily touch. Making use of Reverse Electrovibration, REVEL works by strapping an electrostatic signal generator to your body, so when you come into contact with an item on the exact same electrical airplane, that low-level industry can be become produce friction. It’s hoped that the technology could revolutionize touchscreens, include an entire new level of feeling to augmented reality and help blind individuals feel their way around. There’s a video recording after the break, however be alerted, it’s light on the kind of cartoony hijinks you ‘d normally anticipate from the Home of Computer mouse.
Continue reading Disney’s REVEL could turn the whole world into a tactile touchscreen (video clip)
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Matias Tactile One, SlimOne hands-on (video)
Gallery: Matias Tactile One hands-on
Sean Buckley contributed to this report.
Continue reading Matias Tactile One, SlimOne hands-on (video)
Matias Tactile One, SlimOne hands-on (video) originally appeared on Engadget on Fri, 13 Jan 2012 23:58:00 EDT. Please see our terms for use of feeds.
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Murata Tactile Controller TV remote hands-on (video)
What’s that, you’re not into changing the channel with that boring old remote, or even with your voice? Murata’s ground-up Tactile Controller brings a real twist to every couch potato’s favorite gadget. Quite literally. The company’s prototype remote uses touch-pressure pads and pyroelectricity to analyze the position of a piezoelectric film. In English: a plastic film produces tiny amounts of electricity at various voltages (output as data) when it’s forced into a variety of positions, letting you change the channel simply by twisting the controller in either direction, or flexing to adjust volume. The model we saw was a plastic sandwich of sorts, and also included four solar cells, capable of producing one milliwatt of electricity — just enough to power the device.
We put the controller through its paces at the company’s CEATEC booth, adjusting a TV’s volume and channel up and down, and, well, up and down, since that’s just about all you can do with the thing. The model we saw only supported five twist positions and four bending positions in each direction, so it could theoretically adjust those two basic settings more quickly based on how much pressure you put on the film, but realistically can’t do much beyond that. The Tactile Controller on display here is more of a proof of concept of sorts — with the concept being the plastic film technology itself, and not the battery-free remote control, which the company decided would be the most visual application for testing its new film, though not necessarily the most practical. Understandably, Murata doesn’t have any plans to release the remote that we saw today, but you can jump past this to see us do the twist.
Gallery: Murata Tactile Controller hands-on
Continue reading Murata Tactile Controller TV remote hands-on (video)
Murata Tactile Controller TV remote hands-on (video) originally appeared on Engadget on Wed, 05 Oct 2011 11:59:00 EDT. Please see our terms for use of feeds.
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In Other Forever Alone News: A Tactile Vest That Allows Users To Feel Their Own Hugs

The Sense-Roid is a mannequin fitted with sensors connected to a tactile feedback vest worn by a user. That way when you dry-hump the thing you receive the same sensations it does. Creepy as shit!
What type of emotions could be obtained if you were able to hug yourself? When we hug someone, we feel a sense of ease coming from emotions such as belief, security and love. However, it is not possible to hug oneself, who is the closest person. To experience this situation, we proposed a tactile device called the Sense-Roid. The system is composed of a lay figure with tactile sensors to detect the user’s caressing motion, and a tactile jacket with vibrators and artificial muscles to reflect the caressing motion to the user. As a result, users caress themselves through our Sense-Roid. We believe that this self-caressing experience will enlighten people about the value of caressing.
God, whatever happened to crossing your arms around you chest and facing a bank of lockers so everyone thinks you’re making out with someone else? I used to do that all the time in middle school. Unfortunately, in the meantime I’ve grown into a frigid-cold person and really don’t wanna hug myself anymore. Get it? Because I might cut myself on a nip. I’ve got like permanent 9′s on the Mohs hardness scale over here! *spit-polishing*
Hit the jump for two very sad videos. Watch the second shorter one for a dude who is like, waaaaaaay into it.
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Tactile Brush uses sensory illusions to let you feel games, movies

Poor arachnophobes — it’s bad enough that 3D movies can make it look like swarms of eight-legged freaks are pouring out of the screen, now Disney wants you to feel the creepy crawlies, too. In a presumed effort to one-up those “4D” chairs used at Shrek’s castle down in Orlando, the company has been working on what it calls Tactile Brush — a chair with an array of 12 vibrating coils that are able to simulate anything from the sensation of speeding around a race track to the delicate drip of rain on your back. Two techniques are used: apparent motion, which triggers two motors in quick succession to create the illusion of something moving over your skin, and phantom sensation, in which two stationary vibrations are felt as a single tingle between the two points. Disney researchers demoed Tactile Brush at the Conference on Human Factors in Computing Systems in Vancouver using a racing game, but hope to bring it to amusement park rides and movie theaters — which, in the right hands, should lead to more screaming and at least a few pairs of wet pants.
Tactile Brush uses sensory illusions to let you feel games, movies originally appeared on Engadget on Sat, 28 May 2011 13:01:00 EDT. Please see our terms for use of feeds.
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Video: Touchcscreen Sends Tactile Information Through The Display Onto Your Hand

I am not really sure if this is awesome or unnecessary, but here we go: Japan’s University of Electro-Communications has developed a small touchscreen that sends tactile information through the display onto the palm of your hand. In other words, it’s supposed to make you “feel” what’s going on on the screen.
The device looks pretty hacky at this point, but it apparently works. It has an electrical tactile display on the back that receives the tactile information from the touchscreen, for example when you push an icon on the display.
In the future, the makers see their device being used in mobile games, for example.
This video (shot by our friends from Diginfonews in Tokyo) provides more insight:
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Editorial: A less tactile future, and how to avoid it

For the past few weeks, I’ve been doing most of my typing on a Matias Tactile Pro 3 — a mechanical keyboard that’s much like the original Apple Extended or IBM Model M keyboards, in function, if not appearance. If you’re not old enough to remember those, that means it relies on mechanical key switches instead of the rubber membrane used by most keyboards these days. You feel, and hear every key press — and, after you’ve used one for a while, you’ll be much more aware of the mushy alternative hiding under other keyboards, and likely find them quite unsatisfying.
Mechanical keyboards have seen a slight resurgence as of late among gamers, who value their accuracy, but they mostly remain a niche product for folks like me — writers who might also happen to collect manual typewriters, or coders who honed their skills to their familiar clickety-clack sound in the 80s and 90s. I bring this up because it’s not just keyboards that have gotten less “tactile” in recent years, but computing and consumer electronics in general — and that includes cellphones.
Continue reading Editorial: A less tactile future, and how to avoid it
Editorial: A less tactile future, and how to avoid it originally appeared on Engadget on Fri, 06 May 2011 14:02:00 EDT. Please see our terms for use of feeds.
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Tactile kiss transmission device finally makes it okay to smooch your computer (video)

They say the vast majority of communication is done physically rather than verbally, but in the realm of technological advances we seem to have rather neglected the transmission of physical contact. Thankfully, there’s always Japan to provide us with off-the-wall innovations, this latest one being a kiss transmission device that will record, relay, and — if you wish it — replay your finest tongue gymnastics. It’s the height of simplicity at the moment, with a plastic implement taking input from one person’s mouth and conveying it to a second box, intended to be gobbled up by the recipient of this techno-affection, who may respond in kind or just sit back and enjoy the thrill of it. The researchers sagely point out that there’s more to be done, as the sense of taste, manner of breathing, and moistness of the tongue are all important aspects of a kiss that have yet to be recreated. Once they do get their kiss transmitter to v2.0, however, they envision a pretty neat market for it in reselling kiss replays performed by celebrities. For now, you can see a celeb-free video demo after the break.
Continue reading Tactile kiss transmission device finally makes it okay to smooch your computer (video)
Tactile kiss transmission device finally makes it okay to smooch your computer (video) originally appeared on Engadget on Mon, 02 May 2011 03:47:00 EDT. Please see our terms for use of feeds.
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Hokies give (tactile) sight to the blind so they can drive, no word on turning water into wine

Daytona International Speedway is synonymous with speed, auto racing, and . . . blind people? Virginia Tech’s Robotics and Mechanisms Laboratory (RoMeLa), along with the National Federation of the Blind (NFB), recently debuted its sight-optional and street-legal SUV at the famed racetrack. Dr. Dennis Hong and his students first let blind folks drive a dune buggy without the help of a sighted copilot in 2009 — as a first step to achieving the goal of a street-legal SUV for the sightless crowd. The SUV in question was designed for the NFB’s Blind Driver Challenge, and is equipped with a drive-by-wire system — also seen in the RoMeLa autonomous vehicle — that was modified for use with RoMeLa’s SpeedStrip and DriveGrip tactile interface technology. It works by using a laser rangefinder to map the surrounding area, relaying information for acceleration and braking to the driver by rumbling the SpeedStrip seat, and passing along turning info through vibrations in the DriveGrip gloves. The system was not developed solely for the purpose of getting blind drivers on the road, however, as Virginia Tech suggests that its technology could also be used in gaming applications. We’re not quite ready to see blind drivers on actual roads just yet, but why shouldn’t our sight-impaired friends get to enjoy Gran Turismo 5 with the rest of us? Video’s after the break.
Continue reading Hokies give (tactile) sight to the blind so they can drive, no word on turning water into wine
Hokies give (tactile) sight to the blind so they can drive, no word on turning water into wine originally appeared on Engadget on Mon, 31 Jan 2011 19:02:00 EDT. Please see our terms for use of feeds.
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