Posts Tagged ‘supported’
Half-Life 2 officially supported on Oculus Rift, beta gets shipped to developers
Gordon Freeman, in your head. Well, that’s the plan, with Oculus now offering official beta support for a headset-based Half-Life 2. There’s a few known issues to iron out already, including an overly-dim UI and issues with the zoom. But even at this early stage, it appears to lack any gameplay deal-breakers we’ve seen elsewhere. As mentioned by Valve’s Joe Ludwig on the Oculus developer forums, however, the current build is a bit rougher around the edges compared to the Team Fortress 2 beta that launched earlier this year. Developers with the necessary Rift hardware can pick up the files on Steam or follow the developments on Oculus’ own forums — but no comments about headcrab hats and wearables, okay?
Filed under: Gaming, Wearables
Via: Ubergizmo, Oculus3D (Twitter)
Source: Oculus VR developer forums
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PSA: Passbook supported apps now listed in iOS 6 App Store
Now that iOS 6 has officially landed, Apple has pulled back the veil revealing the first wave of apps to support its new Passbook feature. The initial group of companies to jump on the bandwagon include: Ticketmaster, Live Nation, Lufthansa, MLB.com At Bat, Sephora to Go, Walgreens and Fandango Movies. While this list is a tad bit shorter than we hoped for, it’s safe to say that more apps will follow in the not-so-distant future. Want to be the first to know when they arrive? Be sure to keep an eye on the Passbook section of the App Store for the latest updates.
Filed under: Cellphones, Software, Mobile
PSA: Passbook supported apps now listed in iOS 6 App Store originally appeared on Engadget on Thu, 20 Sep 2012 06:02:00 EDT. Please see our terms for use of feeds.
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‘Max Payne Mobile’ for Android finally out June 14th, supported devices revealed

After a couple of delays, Rockstar Games has announced that Max Payne Mobile will be coming to Android this Thursday. The port of the original Max Payne was released for iOS back in April, but Rockstar took its time making the Android port work with as many devices as possible. Sure enough, the announcement comes with a fairly lengthy list of supported devices, but most of them are less than a year old. We’re not sure what this means for phones of similar specs that aren’t on the list — not to mention newer devices like the Galaxy S III. Still, if you’re confident in your phone’s ability to keep up with the bullet-dodging action, it’ll set you back just $ 2.99 in the Google Play Store.
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Sony backtracks (again), multiple accounts not supported on PS Vita
First, we we’re told multiple user accounts were a no-go, then this was withdrawn. Now, it seems that’s now been retracted. According to an email send by a Sony representative to Wired, the PSN account on the PlayStation Vita is “tied to the hardware and the memory card” and a simple removable storage switch-out won’t suffice. You’ll need to hit the big red factory reset button in order to use a different account on Sony’s online network, the doorway to both online gaming and their digital store. This will lock down the opportunity to flit between different regional networks — barring a wipe — and is something to bare in mind if the temptation of an early Japanese release has you reaching for transpacific import options.
Sony backtracks (again), multiple accounts not supported on PS Vita originally appeared on Engadget on Fri, 16 Dec 2011 13:01:00 EDT. Please see our terms for use of feeds.
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Microsoft reveals NFC is already supported in Windows Phone 7.5
Windows Phone 7.5
Microsoft revealed this week that Windows Phone 7.5 already supports NFC chips.
The software giant revealed the existence of NFC support in an interview with British tech blog TechRadar earlier this week. Will Coleman, developer evangelist and product manager at Microsoft UK, told TechRadar that it’s up to device manufacturers to enable the support in Windows Phone. “As far as I’m aware, NFC is supported by [Windows Phone], but needs to be enabled by the OEM (Original Equipment Manufacturer),” said Coleman. “So, if any OEM wants to enable it, that can be done by all means.”
Coleman went on to explain that it’s all about timing for Microsoft and that the company has its own plans for NFC. “Think it’s about just about timing, in the not too distant future there are some exciting things that will be coming through with NFC from Microsoft,” said Coleman. Microsoft has previously promised support for NFC and more hardware choices with Windows Phone in 2012. Microsoft’s Windows Phone chief Andy Lees, revealed the company’s plans to support NFC earlier this year.
Near field communication (NFC) technologies are commonly used for quick payments at retailers. Google has its own wallet system that uses NFC chips on Android devices to pay for goods at retailers across the United States. Microsoft currently holds 14 NFC related patents, according to the U.S. Patent Office. The software maker is rumored to be preparing a “beaming” file transfer feature for Windows 8, Windows Phone and Xbox. The feature could be part of Microsoft’s NFC plans.
Microsoft reveals NFC is already supported in Windows Phone 7.5 originally appeared at WinRumors.com.
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What are some free music listening websites supported by iPad?
Question by Chelsea: What are some free music listening websites supported by iPad?
I have to have a school iPad with no music, and I can’t add apps. I was hoping for something like grooves ark but able to run on an iPad.
I can’t sync music on it or any apps, can’t plug it into my computer or download anything, or they will take it back.
Best answer:
Answer by John
try googleing it along the lines of “listen to free music on iphone”
What do you think? Answer below!




