Posts Tagged ‘Stage’

Nokia Music for Windows 8 could be setting the stage for a Lumia tablet (hands-on)

Nokia Music for Windows 8

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Nokia Music has been available for Windows Phone in the US since September, but the company is making the move to Windows 8 and Windows RT shortly. As part of a Nokia Music+ offering, the Finnish company is launching a native version of its Music app specifically designed for Windows 8 tablets. It’s not in the Windows Store just yet, but we got an early look at the app at Mobile World Congress today.

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Insert Coin Semifinalist: Make a Play is a high-tech puppet stage

Insert Coin Semifinalist Make a Play

The pupils at ITP are constantly churning out imaginative jobs that are unafraid to walk the great line between art and tech. So its no marvel that Gal Sasson’s Make a Play ended up as one of the semi-finalists in our Insert Coin: New Challengers competitors. It does not harm that the concept also integrates two of our best adores right here at Engadget: toys and Arduino. The name, it turns out, is actually rather detailed. The microcontroller-driven phase permits anybody to quickly produce a piece of miniature theater utilizing handcrafted creatures and an outstanding choice of buttons, knobs and switches– all adoringly handcrafted out of wood on this prototype. The control board could move the actors using two motorized carts, hint lighting, playback voice recordings and even trigger special electronics embedded in the creatures, such as LED eyes in the trial video after the break. Any action can be taped and fed to a friend computer program, where tweaks can could be made to the automation. Honestly, seems like the sort of thing we wish we had a as children.

Examine out the full list of Insert Coin: New Challengers semifinalists here– and do not forget to select a winner!

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Disrupt Darlings GTar Talk About What Happens After You Be successful On Stage, Raise $ 350K, And Have To Ship Product

gtar

Last May, Occurrence Tech launched the gTar, a guitar with genuine strings that connected to a smartphone for some outstanding sound processing. In the last few months, the creator, Idan Beck and his group have been active preparing the 800 guitars he pre-sold on Kickstarter for shipment. Theirs is a tale of imagination, cool, and the next generation in music modern technology. I spoke with Idan briefly about his Disrupt experience and how it felt to go from absolutely no to shipping in less than a year.

TC: So exactly how have things been going since Disrupt?

Idan: Things have been extremely active and working out! Soon after disrupt we shifted our primary focus on getting the gTar into automation out in China. While we had actually currently been going out there for virtually a year at that point, we spent the next 6 months hammering out every issue imaginable in manufacturing and finding out about the amount of enters making a thousand of something.

Now we’re beginning to get units out of China in sets and satisfy them out to our amazingly supportive and patient Kickstarter backers. As an outcome of the last 6 months the product has really improved as well, with the end outcome and build quality far exceeding our assumptions, because as a result of manufacturing we had to make certain changes to the design and architecture of the product, enabling us to make some significant renovations to the innovation, along with the direct capacity to update the item in the future through iPhone provided updates in addition to hardware upgrades that our consumers could install themselves.

TC: Tell us about the gTar prior to and after Disrupt. What did you think would occur before you got on stage?

Idan: Before Disrupt the gTar was still a fairly secret job being worked on in a closet-sized office in the flatland of Santa Clara. Before that I had actually originally started building the item in my garage in Cupertino and after that we were bouncing around for a while (even working for a month approximately on an Icelandic ferryboat docked in the SF bay), but once we knew we were going to Interrupt every little thing sort of got authorities. Driven by the pressure to obtain things right, our group pulled together an actually expert looking video and discussion in a matter of weeks while preparing for what we felt was visiting be a make it or break it point for the product.

TC: Were you frightened? Delighted? How does it feel to launch on phase?

Idan: It’s absolutely exciting and virtually foreboding to obtain up on the phase, especially thinking about that you have such a brief amount of time and it’s not actually feasible to leave much to chance. You’re in some way packing 3 years of work into such a short little minute, and hope that people understand implicitly what had to go on under the hood to make all that happen.

It definitely has this type of epic feel to it and we were certainly nervous as all hell. We alloted every waking minute practicing and rehearsing every word and sentence we were going to say. Likewise, our reliance on our early phase prototype hardware was always something we were bothered with. For example, the night prior to our presentation, Josh had to run out to get a Dremel tool that he in some way managed to discover at the just open hardware shop in Manhattan, so that I could possibly make some internal tweaks for us to re-route some wires with the prototype to stay clear of any potential battery issues or audio problems that may turn up on stage.

That prototype is in a case now, and we’re planning to hang it up as a piece of art. It was significantly a super early prototype (and the only fully useful gTar in existence at that point) and we quickly had taken apart and reassembled it at least 10-20 times over those few days. In fact, we did it so much that we were messing up the screws holding on the choice guard and by the last day we just had 3 left!

TC: How numerous did you pre-sell that day?

Idan: We introduced the task around 2PM or something and we struck our $ 100K Kickstarter objective in simply over 11 hours so by the end of the day we had pre-sold north of 200 gTars. The project ended up raising over $ 350k with about 850 individuals pledging to obtain a gTar.

TC: Why didn ’ t you play any really smoking hot-reggae jams on phase? Like “ Stir It Up? ”

To be sincere I think we could have picked a better set of tracks for our demos, however we were also playing it a little safe too because we wanted to pick a tune that I can play well adequate knowing that I ‘d most likely freeze up on phase. I think you could probably see my leg shaking if you look thoroughly enough in the video of the first discussion. We in fact got a great deal of feedback on that demo, so for the second discussion we did change up the tunes around, which absolutely was a great move.

TC: Exactly what ’ s next for gTar? Another version?

Idan: We’re still striving to get a gTar into the hands of everybody that backed us on Kickstarter, and are making strong progress and getting some excellent positive preliminary feedback. We’re excitedly waiting for another large delivery that’s on its means and on the ocean as we speak. We’ll be putting some serious effort into an Android dock and app, in addition to Web web browser based compatibility. We have actually done some light concepts of how various other instruments would work within our platform, however are mainly concentrated on the gTar for the minute.

We’re striving to continuously make the gTar a better item, and as an outcome of some the design changes that entered result during production, the units we are sending today will likewise have the capacity to take advantage of those improvements as we roll them out. This consists of continued renovation to our own app, such as a deeper exploration and development of the social facets of the item.

A few weeks ago we introduced an on-line shop that is currently generating pre-orders for the spring, and we’re developing retail circulation stations for the summertime and vacation periods. We ’ re also wanting to broaden our team over the next year also!

TC: If Disrupt were an EBay account, exactly what would you write in the testimonial?

Idan: I would think that the comparison is a lot more compared to a summer fling. It’s a brief, extreme, and immensely gratifying experience that winds up remarkably thrilling for everyone involved. At the end you may not wind up being first, but the experience will change you for the much better.



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Live from the Engadget CES Stage: the Engadget Podcast CES closer

Hoooooooo-boy. We did it, guys! The craziest week of the year is lastly over. It’s time for a little R&R– well, once we have actually talked to our entire personnel about the CES that was. We’re tired, we’re loopy and we’re in it to win it. You’re not gonna want to miss this one, kids.

January 10, 2013 11:00 PM EST

Look at our complete CES 2013 phase schedule here!

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Live from the Engadget CES Stage: an interview with Node’s George Yu

CES 2013 has been a big week for crowdfunded success stories. Node is amongst those whose Kickstarter campaign has resulted in a real, salable product. We’ll be discussing the modular iPhone sensor and what it’s like to be a small company in a place like CES with founder George Yu.

January 11, 2013 7:30 PM EST

Check out our full CES 2013 stage schedule here!

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Live from the Engadget CES Stage: an interview with ThinkGeek

Toys? Toys. We’ll be talking to ThinkGeek about running a successful online business, how to stay novel in a world of noise and Toys. Mostly toys.

January 11, 2013 5:30 PM EST

Check out our full CES 2013 stage schedule here!

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Live from the Engadget CES Stage: an interview with Formlabs’ Maxim Lobovsky

We have actually currently had a handful of 3D printing business turn by our stage this year, but exactly what sets Formlabs apart from the enhancing competitors is a concentrate on bringing professional level printing to the consumer. We’ll be talking with one of the company’s creators, Maxim Lobovsky about Formalabs’ vision.

January 11, 2013 1:30 PM EST

Examine out our complete CES 2013 phase routine here!

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Live from the Engadget CES Stage: an interview with Stern Pinball’s Gary Stern

Live from the Engadget CES Stage an interview with Stern Pinball's Gary Stern

Yep, pinball at CES. We’ll be chatting up Gary Stern, the CEO of Stern Pinball, one of the remaining few companies out there keeping the silver ball dream alive. We’ll be discussing the state of the game in an era dominated by console and mobile gaming and what the future holds for pinball.

January 8, 2013 7:30 PM EST

Check out our full CES 2013 stage schedule here!

Continue reading Live from the Engadget CES Stage: an interview with Stern Pinball’s Gary Stern

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Death Crimson OX (Guncom 2) (PS2) Stage 4 (Very Hard, No Continues)

This is Phase 4 of Death Crimson OX for PlayStation 2 which is titled Guncom 2 in Europe.

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LeapFrog Device Moves Past the Tadpole Stage

When moms and dads purchase an informative toy for their children, they typically consider cost, general value and how long it will certainly hold a youngster ’ s fascination prior to it ends up in a stack of neglected toys at house. The iPod touch and iPad offer lots of prominent kid-friendly games and applications, but each gadget costs hundreds of bucks and neither is made to be knocked about by little ones.

This week I tested LeapFrog ’ s $ 70 LeapsterGS, which arrives in shops this week for children ages 4 with 9. With this tool, the company known for its educational toys has finally upped the ante and consisted of attributes that its last Leapster lacked. It now has a digital video camera, video recorder, a mic and an accelerometer, which lets kids move or shake the device to do things in games, like they would with an iPhone or iPad.


[See post to enjoy video presentation]

It ’ s also a bit sleeker and even more in line with the likes of Sony ’ s PlayStation Portable, though it is available in green or pink, so it won ’ t get mistaken for a grown-up gadget anytime quickly. And it has been drop-tested for durability.

The price is still nearly a 3rd of exactly what parents will pay for an iPod Touch. However games are more pricey at $ 25 for each cartridge or at least $ 5 for each downloadable game, only 47 of which are readily available in the LeapFrog App Center. That ’ s contrasted with the over 20,000 education and finding out apps in Apple ’ s App Store, most of which expense dramatically less than LeapFrog ’ s.

I played with the LeapsterGS for a number of days at a very first – and fourth-grade level, and I appreciated the way its games and apps smoothly transitioned from fun to educational products. Each time I powered up my water-balloon launcher in Disney ’ s “ Phineas and Ferb ” game, I needed to finish math complications. In Disney-Pixar ’ s “ Brave ” game, I assisted Merida escape from a castle by answering questions about animals and plants, like, “ Which is the youngest of the 3: a larva, pupa or ladybug? ” (Solution: larva.)

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‘ T-Rex Rush ’

LeapFrog states this device ’ s games teach children about the STEM subjects: science, technology, engineering and math. E-books on the device support children read by doing things like showing one line at a time.

However this is exactly what might clinch it for parents: Containers from previous LeapFrog devices will certainly deal with this brand-new one, which will certainly conserve them from getting all new games.

Though the 3.5-inch LeapsterGS display is huge and comfortable to look at for a long duration of time, its resolution is merely 320 × 240 contrasted with the iPod touch ’ s 960 × 640 pixels. This implies characters and scenes sometimes appeared grainy.

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‘ Escape of the Sillies ’

One titan omission in the LeapsterGS is its shortage of Wi-Fi. A LeapFrog spokeswoman said this gives moms and dads control over exactly what kids buy since moms and dads need to plug the tool into their computers for it to access LeapFrog Connect, where about 250 video recordings, games, music and e-books are readily available. Not having Wi-Fi also keeps the rate of the gadget down.

As I played different games, a narrator ’ s voice propelled me to exchange badges I had actually made in games for rewards in the LeapFrog Connect Application Center. But little ones can just get these by plugging the LeapsterGS into a computer. The same is real for a feature called the Skill Selector, which lets moms and dads adjust the types of math issues a child will certainly see in games. This is useful when moms and dads understand the particular subject the youngster is working on, like double-digit subtraction.

However if a lot of children used their LeapsterGS the way I utilized mine, they ’ ll be playing with it on the go, in the car or truck and on holidays– where the home computer isn ’ t helpful.

Over time, the narrator ’ s continual propels to retrieve badges begin to feel like nagging and can result in little ones bothersome moms and dads to plug into a PC (Windows or Mac).

Even if you aren ’ t able to plug the LeapsterGS into a computer system, the games are smart enough to automatically adjust trouble levels up or down if the child ’ s progress goes beyond or doesn ’ t fulfill the norm for his or her grade level. (Parents get in the kid ’ s grade when setting up the device for the first time, selecting a level between prekindergarten and eighth grade.)

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‘ LeapSchool Checking out ’ game

I saw this feature at work while playing “ Kat ’ s Math-errific Magic Program, ” which involves party frogs and putting them in the magic hat labeled with the correct answer to a problem. After I responded to about a lots math issues correctly, they got harder.

The LeapsterGS comes with two apps, “ Animal Pad ” and “ Escape of the Sillies, ” plus a cost-free app of your option from the Application Center. “ Escape of the Sillies ” utilizes the device ’ s camera, mic and accelerometer. After I took a photo of myself and tape-recorded myself saying, “ Yeeehaww! ” into the mic, my photo and noise were utilized to create a character that I saw throughout the game.

The LeapsterGS runs on 4 double-A batteries, which last for about nine hours. It shuts off after 5 minutes of not being utilized, which helps absent-minded kids. If you don ’ t wish to keep purchasing double-A batteries, LeapFrog offers a rechargeable battery pack for $ 40.

The LeapsterGS ’ s new features are really good enough that kids could not mind how it compares with the iPod touch or a parent ’ s smartphone. And its games are a wonderful mix of fun and education, however its lack of Wi-Fi will absolutely slow things as little ones hang around for access to Mom or Dad ’ s computer.

Compose to Katie at katie.boehret@wsj.com

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