Posts Tagged ‘Spend’
Apple is a unique company in that even if you break down its individual lines of business and view them as distinct from the whole, it can still be regarded as immensely successful in a number of different areas. As a hardware company, it’s a success; as a software and services provider, it’s a success; and as a retail chain, it’s a success. And Apple’s physical retail presence shows such steady upwards growth that it, rather than any product, could be the site of the company’s greatest innovation over the next few years.
Speaking at a Goldman Sachs investor conference on Tuesday, Cook went into detail about Apple’s retail plans, addressing the growth and success of the company’s stores, as well as plans for expansion and changes to their deployment strategy for 2013. Asymco’s Horace Dediu visualized the numbers shared, charting the progress of key metrics like store openings, store visitors international distribution and more in a blog post yesterday.
One of the most important metrics Dediu tracked is depicted in the graph representing store visitors vs. stores open. After initially expanding their physical presence more quickly, and averaging fewer visitors, attendance quickly cut up and for the past two years, stores have been averaging around 1 million for every location open. Apple’s strategy this year involves not only opening new locations, but closing existing ones and replacing them with larger outlets, which should make for an even higher visitor-to-store ratio in the future if trends continue.
In terms of money invested in Apple’s retail efforts, we see a trend that could result in much more of the kind of innovation I alluded to earlier. The Asymco chart for spend on “Property, Plant and Equipment” shows a huge recent spike in money committed to “machinery, equipment, and internal use software,” as opposed to normal, steady growth for land, buildings and improvements to said facilities.
Since late 2009 when we begin to see the curve start to trend upwards more sharply, Apple has introduced its own iPod touch-based check out and inventory system (replacing a legacy version based on Windows CE hardware), moved to iPad-based information consoles, changed the structure of its stores to de-emphasize checkout and highlight Genius and One-to-One customer interaction, launched self-serve EasyPay shopping for customers, introduced in-store pickup, and just generally changed the way the world thinks about brick-and-mortar stores. No big deal.
Remember too that Apple’s retail leadership has been somewhat in turmoil recently. Apple’s SVP of Retail Operations Ron Johnson, largely credited with much of the retail division’s creation and success, left the company back in June of 2011. A search for his replacement ultimately resulted in the controversial hiring of Dixons CEO John Browett in January 2012, after a six-month search. Finally, John Browett was dismissed from that role in October 2012, after less than a year on the job. Apple is still looking for a replacement for Browett.
Apple is making commerce more invisible, and yet winning more shopper dollars.
It may seem like lack of a clearly defined top man in retail would lead to uncertainty, but Apple Retail had its best year ever in 2012 amid all these shakeups, and CEO Tim Cook said that the retail locations in particular have helped the iPad enjoy its runaway success since launching in 2010.
Cook talked about the label of “retail” not being sufficient to describe what Apple is building with its stores, and more and more, that’s becoming true. Just like the company tries to hide elements like the file system in iOS, or deliver CE devices that aren’t upgradeable or modular, opting instead for a smooth, appealing and user-friendly outward appearance, it’s also taking commerce out of the store experience as much as possible. And yet as a reward it’s winning more customer dollars.
You can measure innovation in terms of a revolutionary new smartphone, or a dramatically different PC design, or you can measure it in the aggregate effect of a sustained effort to change an age-old practice. Apple’s retail efforts are the latter kind, and its spending patterns suggest there’s plenty more of that to come.
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Luxury Phone Brand Vertu Launches Its First Android-Powered Smartphone– For Those With $ 10,000 + To Spend
Vertu, the formerly-owned-by-Nokia maker of eye-wateringly costly, leather-clad, gem-encrusted, handmade-in-the-U.K. ‘ luxury ’ smartphones, has launched an Android-powered gadget: the Vertu Ti. After leaving the Nokia fold, back in October, it was rumored that Vertu planned to do what many a Nokia fan still wishes that business would do: ditch Symbian and adopt Android. Today Vertu revealed its
first Android-powered phone, in addition to a new slogan: “ Handmade in England. Powered by Android ”. The Vertu Ti runs Android 4.0, skinned with a dedicated Vertu UI. The smartphone expenses from a whopping EUR7,900 — approaching $ 11,000 — for which you also get a 3.7 inch “ virtually scratchproof sapphire crystal screen ”; a grade 5 titanium strong-but-lightweight casing; a dual-core 1.7 GHz processor and 1GB of RAM; an 8 megapixel rear camera with 1080p video capture plus a 1.3 megapixel front-facing lens; 64GB of internal memory; and ‘ Bang & Olufsen tuned ’ sound. What you wear ’ t get: 4G. Speaking to the BBC, Vertu CEO Perry Oosting described why
the company decided to embrace Android, as opposed to follow Nokia ’ s lead and choose Microsoft ’ s Windows Phone platform. “ You have to be part of an environment, ” he stated. ” Your gadget will need to incorporate with other devices. I think the Windows phone will have success but it is still a relatively small market share. At the moment it doesn ’ t have the international reach of Android — which is about 60 per cent of the market. ” Oosting didn ’ t mention Android ’ s openness to being personalized however Microsoft ’ s rejection to allow mobile makers to
skin Windows Phone with their very own UIs might well rule out any luxury brand tie-ins, because Windows Phone currently offers restricted scope for branding — beyond being able to show a top quality homescreen Live Tile. In spite of (lastly) reaching the conclusion that ecosystems are king, Vertu still certainly sells to a very special club of buyers — with big amounts of cash to invest on a phone. There are simply 326,000 Vertu smartphone owners worldwide after 10 years in the market, according to the BBC. China is stated to be Vertu ’ s biggest market.
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Gartner: Global IT Spend To Hit $3.7T In 2013, Up 4.2%; Devices Spend Growth Revised Down, Helped By Cheaper Android Tablets
Analyst Gartner has actually raised its forecast for worldwide IT investing in 2013, changing its Q3 2012 figure up from 3.8 per cent growth to 4.2 per cent higher than last year ’ s figure. The analyst is now forecasting that around the world IT investing will hit $ 3.7 trillion in 2013. Much of this spending rise is to projected gains in the worth of foreign currencies against the dollar, said Gartner, noting that when gauged in “ constant dollars ”, 2013 spending development is forecasted to be 3.9 per cent.
“ Uncertainties surrounding leads for an upturn in worldwide economic growth are the significant retardants to IT development, ” said Richard Gordon, handling vice president at Gartner, in a declaration. “ This uncertainty has triggered the cynical company and consumer sentiment throughout the world. Nonetheless, much of this unpredictability is nearing resolution, and as it does, we seek accelerated investing growth in 2013 compared with 2012. ”
Gartner ’ s forecast for worldwide devices spending — that includes Computers, tablets, mobile phones and printers — is expected to reach $ 666 billion in 2013, up 6.3 per cent from 2012. Regardless of this surge, the projection is a “ substantial decrease ” on Gartner ’ s previous 2013 outlook forecast of $ 706 billion in worldwide gadgets and 7.9 per cent development. The analyst noted that its lasting forecast for worldwide spending on devices has been decreased as well, with “ growth from 2012 with 2016 now expected to average 4.5 per cent each year in existing United States dollars (below 6.4 per cent) and 5.1 per cent yearly in constant dollars (down from 7.4 per cent) ”.
Gartner said these reductions mirror a “ sharp reduction ” in the forecast development in spending on PCs and tablets that ’ s only partly offset by “ marginal boosts ” in forecast development in investing on smart phones and printers. The expert also noted that increased competitors from less costly Android powered tablets has helped in the decrease in its devices spending forecast.
“ The tablet market has seen greater cost competitors from Android devices in addition to smaller sized, low-priced devices in emerging markets, ” Gordon kept in mind in a statement. “ It is ultimately this shift towards fairly lower-priced tablets that decreases our typical market price forecast for 2012 with 2016, which in turn is accountable for slowing gadget spending growth in general, and PC and tablet investing growth in specific. ”
Enterprise software has actually the greatest projected development in IT spending for 2013, according to Gartner, which is forecasting growth of 6.4 per cent and 2013 spending of $ 296 billion.
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Flurry has released its latest research results comparing the iTunes App Store, the Amazon Appstore, and Google Play, and on its face, it looks like users with open wallets are headed to Apple’s and Amazon’s offerings over Google. The mobile research and advertising company found that for every $ 1 spent per user on in-app purchases in the App Store, 89 cents was spent in the Amazon Appstore and just 23 cents in Google Play. To get those numbers the agency looked at “a basket of top-ranked apps that have similar presence” across all three platforms and whose “primary business models are in-app purchase[s].” The selection of apps had a total of 11 million active users per day, and revenue was measured from mid-January to the end of…
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Intel is to buy “a significant number” of patents (approximately 190 patents and 170 patent applications) and video codec software from RealNetworks for a purchase price of $ 120 million. Under the terms of the deal, RealNetworks says it retains certain rights to continue to use the patents in current and future products.
Says RealNetworks president and CEO Thomas Nielsen:
“Selling these patents to Intel unlocks some of the substantial and unrealized value of RealNetworks assets. It represents an extraordinary opportunity for us to generate additional capital to boost investments in new businesses and markets while still protecting our existing business.”
In addition to the sale of the patents and software, RealNetworks and Intel agreed to collaborate on future support and development of the video codec software and ‘related products’.
Nokia’s high-end US Windows Phone, expected to be named next week as the Lumia 900, will reportedly launch as an AT&T hero device. We’ve heard rumors that the “Ace” handset will land at AT&T on March 18th, but now BetaNews claims the US operator has big plans for the Nokia Windows Phone. A $ 100 million marketing effort, put together by Nokia, AT&T and Microsoft, will see AT&T give prominent billing for the device across its retail store chain — something Microsoft and Windows Phone fans will be eager to see.
Nokia unveiled a huge marketing blitz across Europe in November for its Lumia 800 smartphone launch, including a 4D light projection show by deadmau5 at London’s Millbank Tower. Windows Phones have suffered from a lack of sales…
Well, if you didn’t believe that we live in a post-PC world before, the latest report from IHS iSuppli should help persuade you. According to its research, original equipment manufacturers (OEMs) will have spent $ 55.4 billion on semiconductors for phones and tablets in 2011, as compared to just $ 53.1 billion on PC silicon. Of course, as the chart above shows, OEMs spent more money on wireless devices in 2008 and 2009. But, after an interlude of PC primacy in 2010, it looks like mobile’s where the money’s at for the foreseeable future — can’t say we didn’t warn you.
Wireless provider Mobistar recently announced the results of their survey which sought out cell phone usage by gender. If stereotypes are to be believed, then the results are hardly shocking.
The survey found that women spend more time on the phone, and send more text messages than men. However, the study also found that women are less keen on smartphones.
Mobistar says that of their customers, women talk an average of 19 minutes more per month than men and calls last 15 seconds more. Moreover, Mobistar’s female customers send 51 more text messages than the y-chromosome.
What’s is interesting about the survey, and less obvious, is that men spend 22% more time browsing the mobile internet, either because they have more success with smartphones and app usage, or just spend more time facebook stalking females. Men also use 14 MB more data per month. Typically, Belgian men are three times more likely to own a smart phone compared to women: 15% to 6%.
Our friends at Wishpond are offering $ 500 to the winner of this week’s super contest that you can win just by surfing the Internet. That’s right! Five hundred clams just for doing what you do every day anyway.
First, the Wishpond spiel:
Wishpond is a platform that powers a local product search engine and iPhone app.
As a consumer you can find what you want at both big-box retailers and small boutique stores in your neighborhood (Wishpond is in more than 100,000 locations in North America). If you canâ€™t find it, you can just â€œwishâ€ for it. Like Priceline for travel, Wishpond brings you the power to negotiateâ€”make a â€œwishâ€ to your local merchants and let them make you a deal. Also, consumers can get green and support their local communities and merchants this season. Local shopping makes a big difference to the air we breath and the communities in which we live.
Now, for the real meat of the deal. For the next five days we’re celebrating the five official parts of Festivus. You must participate each day to win, so no slacking off.
The days will include:
Day 1 – Festivus pole
Day 2 – Airing of Grievances
Day 3 – Festivus dinner
Day 4 – Feats of Strength
Day 5 – Festivus miracles
Each day, from today until wednesday, we’ll ask you to perform one activity. It could be a secret word hunt or it could be a commenting request. Your mission is to perform each one in order. Today’s mission is to answer this question in an email to contest @ crunchgear dot com with the subject like “Festivus #1:” What is the best thing to use when cutting a thread into an aluminum pole and why is this particular substance necessary.
We will pick one person who has completed all of the requests correctly and with great vigor. Special thanks to Wishpond for helping make Festivus for the rest of us.