Posts Tagged ‘should’

Formlabs ships first Form 1 3D printer, Kickstarter backers should see theirs next week

Formlabs ships first Form 1 3D printer, Kickstarter backers should see theirs next week

Fast payday loans For Every One

Some might say it’s been a long, long while since October — with “some” referring to the swath of Kickstarter backers who’ve been waiting oh-so-patiently for a Form 1 to call their own. Formlabs has just confirmed via a company blog post that the very first Form 1 3D printer shipped out today, as the Collector’s Edition Form 1 and half of the Initial Formation tier of pledges hopped on a variety of delivery trucks. The rest of you backers can expect to begin printing “by the end of next week.” For those keeping count, the Form 1 is actually a few months behind schedule, but in all honesty, that’s pretty good considering the up-and-down nature of crowdfunded projects that manage to find the limelight.

The outfit is reminding folks that Form 1 units are shipped as they’re produced, fulfilling Kickstarter rewards and preorders by priority. Specifics on group deliveries won’t come for a few more weeks, but those in the Bay Area can swing by Maker Faire (or ICFF if you’re in the Big Apple) to catch an early glimpse. Oh, and if you’re just now hearing of this thing? You can place a $ 3,299 order right now, but you probably won’t get it until July. Them’s the breaks, kids!

Filed under:

Comments

Source: Formlabs

Related Posts:

NVIDIA’s Shield Mobile Gaming System Feels Like The Way Android Games Should Be Played

IMG_8796

NVIDIA brought its new Shield handheld gaming system to Google I/O this year, and was showing off a near production device. The Shield made its debut at CES this year, surprising most since it’s a consumer handheld device from a company that generally makes internal components, but it has some neat tricks up its sleeve, including a Tegra 4 chipset, 2GB of RAM, a 5-inch 720p display and 16GB of internal storage.

The Shield units available at I/O this week were all running Android and showing off Android games with hardware controller support, and none were demoing the PC game streaming NVIDIA announced would be coming to Shield as a beta when it comes to retail in June.

My experience with the NVIDIA was limited to just a few games, including the Epic Citadel demo that always gets trotted out to demonstrate amazing graphics capabilities on mobile devices. There were also a couple playable cart racers in action, and all of the above performed well and really showed that the hardware is capable of rendering high-quality video smoothly and without any apparent effort. For a device that’s essentially a smartphone without the actual phone powers, but with more physical buttons for $ 349, that’s an important achievement to be able to claim.














Shield does its Android job well, and the hardware feels great to these gamer’s hands. Buttons are slightly clicky and the ergonomics are solid, and the thing doesn’t take up too much more space than an Xbox controller when the screen is folded down and it’s in travel mode. There’s mini-HDMI, which was outputting gameplay to a small HD television, and a micro-USB slot for charging. The onboard screen boasts “retinal” quality 294 PPI pixel density, which means video and games look silky smooth.

Maybe the best part is that Nvidia has gone for a pretty near stock Android Jelly Bean experience, which a rep from the company told me was a conscious choice they made after first trying a more involved widget overlay that ended up making for a much less pleasant experience. Navigating the stock Android with hardware controls (you can also always use the touchscreen) is also surprisingly intuitive.

All that said, this is a strange device with a market that’s probably going to be pretty niche. Really, it almost seems like a reference device designed to show off the power of Tegra, but Nvidia is actually shipping the thing, so those of us like me who actually have a hankering for this kind of hardware will really be able to buy it, even if it doesn’t become a runaway success.

Related Posts:

Nintendo Offers Smartphone App Porting Tool, But Should Be Porting Its Content To Phones Instead

AWKWARD-MARIO

Nintendo is trying to get people to buy the new Wii U, but it just isn’t working, according to recent sales numbers. Now, the Japanese gaming giant is hoping that helping developers port their smartphone content to the home gaming console with conversion software will help entice buyers, according to the Japan Times.

Smartphone apps on a home console isn’t a novel idea: Sony began encouraging devs to bring their mobile phone hits to the PlayStation network a while ago, and continues to add mobile-first titles to the ranks of the Vita’s portable library. But there’s nothing really indicating that’s making a major difference in terms of attracting customers. After all, why would people seek out those titles on consoles, portable or otherwise, when they’ve already got myriad devices to play them on natively, including the iPhone, Android smartphones and the iPad?

Nintendo looking for ports of smartphone titles is a quick and dirty way to build out a larger software library, and for developers, a way to at least explore a new delivery vector to reach customers they may not already be reaching. But it will probably be a limited audience, made more so by the fact that anyone who’s already a fan of the title on mobile would probably be disinclined to pay for it all over again.

Porting is also a strategy that hasn’t really seemed to have been successful for anyone so far. BlackBerry has encouraged developers to port their Android apps over to BB10 using its own super-simple tool, which by all accounts takes only a few minutes to do its magic. But even still, it’s finding it hard to get developers on board, and that’s going from one mobile platform to another. Incentivizing conversions for mobile devs to bring their titles to a home console will likely be tricker still.

It’s been brought up before, but it bears repeating: Nintendo would probably stand to gain a lot more by reversing the situation, and porting its own blockbuster titles to other platforms, the way that Sony has flirted with doing, and the way that other publishers like Square Enix and Capcom have fully embraced. Admittedly, neither of those are hardware makers like Nintendo, but arguably that makes things more imperative for the Mario creator, which is having a really rough go of its hardware efforts, with lots of money sunk into a brand new console just at the beginning of what has been a 10-year release cycle in the past.

I wouldn’t mind having something like Dots on my Wii U, if I had or cared about one, but it’s not going to convince me to go buy that console. On the other hand, I’d love Super Mario World on the iPhone (a legit version, not via emulator) and would pay dearly for the pleasure. You’ve got the funnel all wrong, Nintendo, and it isn’t going to bring the people back.

Incoming search terms:

Related Posts:

Today Is The Day You Should #followateen On Twitter

Is your timeline all a bunch of boring 20-65 year-olds? Time to add some zest and find a random teenager to follow.

Teenage girls wasting time outside when they could be tweeting.

Source: images.newscred.com

Everyone knows teens are the bellwether of social networks, but how many of us are actually following teens on Twitter? It’s time to #changetheratio and get more teens in our daily digital lives.

Writer David Thorpe (@Arr) founded the #followateen movement back in 2011, and today he called for it to be reignited. The idea is simple: find a random teen on Twitter, follow him or her, and then occasionally report on what your teen is up to.

“I recommend that everyone do it.” Thorpe explained in an email. “If you get below the surface, Twitter is like 99% teens who are mad at their moms and think English class is total bullshit (and don’t even get me started about Keighlinn, who is being a TOTAL bitch). It's a lot of fun to find a random one and casually keep tabs on their stupid teen life. It's not a stalky thing, it's just about tuning in to the weird secret worldwide teenosphere and seeing what's up with today's youth.”


View Entire List ›

Incoming search terms:

Related Posts:

What Clay should i use for a clay animation and where can i get it?

Question by Juno J: What Clay should i use for a clay animation and where can i get it?
Well I think Play-doh would work buuut i don’t want to be flamed for being a complete noob to what i should use any advice (must come in all the colors of the rainbow :D )

Best answer:

Answer by zytah
you can use sculpey. its a kind of clay you can buy at your arts and crafts store. it comes in alot of colors.

Give your answer to this question below!

Incoming search terms:

Related Posts:

Should You Delete Annoying Facebook Comments?

YES. Embrace your tyranny. Also: Who asks whom on a first Gchat date? And Facebook chatting old crushes.

Is it a dick move for someone to delete comments I make on their Facebook posts?

OK, bear with me for a second because I do NOT think you are going to like this analogy, but, ummm, I’m going to use it anyway: Let's say you went over to seven or eight of your so-called friends' houses every day and just threw up everywhere. You walk up to each house, press each doorbell, say “hey” to each friend, and then you walk into the kitchen and throw up, and then you throw up a little more in the hallway and bedroom. And then you leave. Is it OK if that person cleans up once you're gone?

So yes, I am calling your comments throw-up. I realize that might sound accusatory or maybe even — in some crazy world — a little mean, but the fact of the matter is that however you meant your comments, whatever they were intended to deliver, they are being received like outsider puke in the hallway. Something about them is making the people you write them to want to get rid of them. If I were you, I'd be wondering more about why that is than whether or not the Facebook friends in question should delete them.

No, it's not a dick move to remove something you don't like from an area that (however loosely, in this futuristic space world) belongs to you. This doesn't mean all your friends have perfectly sound reasons, or that they aren't sometimes a little jerky, or that none of your comments were funny. It could, but it doesn't necessarily. It just means that the only Facebook you can control — well, partly, anyway — is your own. I'm mad about it every day.

WHAT IF S/HE SAYS NO??

In any given pair of people who know they know each other and know they could/should be Gchatting, but who are not already on each other’s Chat “lists,” how do they/you “decide” (without saying anything out loud) who invites whom?

Just think, for a second, how much easier it would be to decide whether or not to click “Invite to Chat” or “Retweet” or “Like” if there were a corresponding real-life action that went along with it. Would you invite this guy to Gchat if the invitation were sent in a golden envelope on a platter and everyone in his office saw it being delivered? Would you still favorite a tweet if it meant the person who tweeted it got a kiss on the cheek to let them know you liked it? Would you add that girl as a friend if you had to ACTUALLY HANG OUT??

As it is, there are practically zero consequences of anything you do online. Haha! Just kidding, dooooo not quote me on that out of context. What I mean is that it doesn't matter that much, in and of itself, who adds whom as a friend and who invites whom to Gchat. You are already friends with this person. All this decision comes down to is whether or not you're trying to make some sort of annoying-ass power play. If so, get the H out of here, you knucklehead!

So how do you decide? The person who invites the other person to Gchat is the person who has something to talk to the other one about and who wants to do that talking by Gchat. It seems so simple when I say it like that, if I do say so myself. Another way to know? The friend who invites the other friend to Gchat is the one who is just better. Good job, you are approximating normal.


View Entire List ›

Related Posts:

Should We Be Playing Video Games In The Classroom?

The Sunday Times wonders if learning experiences that prioritize fun teach kids about the real world: “Do we want children to “barely notice†when they develop valuable skills? Not to learn that hard work plays a role in that acquisition? It’s important to realize early on that mastery often requires persevering through tedious, repetitive tasks and hard-to-grasp subject matter.”

LINK: Should We Be Playing Video Games In The Classroom?

The Sunday Times wonders if learning experiences that prioritize fun teach kids about the real world: “Do we want children to “barely notice” when they develop valuable skills? Not to learn that hard work plays a role in that acquisition? It’s important to realize early on that mastery often requires persevering through tedious, repetitive tasks and hard-to-grasp subject matter.”

Incoming search terms:

Related Posts:

Should I wait a few weeks after Mango comes out before updating?

Question by Lazyitis: Should I wait a few weeks after Mango comes out before updating?
I’m new to smart phones and updates and such. This Samsung Focus running Windows Phone 7 is my first smart phone. Is it better to wait a few weeks after the update comes out to see if it causes people problems then get it after any last minute issues have been remedied?
Or “it is what it is” and I should install it as soon as it comes out?

Best answer:

Answer by Nucopedia
you should wait a while. When microsoft issued a minor update before some samsung phones had issues and some where bricked (made useless) and while I believe the carrier issued replacemnts it was still an inconvinence. So yes, I think you should wait just to make sure that there aren’t any bugs that could make your phone malfunction.

Give your answer to this question below!

Incoming search terms:

Related Posts:

Poll: Engadget Expand asks, “What should robots be helping us with?”

Poll Engadget Expand asks, 'What should robots be helping us with'
We’re just a few days away from Expand, and all of us are insanely excited about the agenda we have lined up. To get you pumped for our Sunday morning session with Chris Anderson (CEO, 3D Robotics and former editor-in-chief, Wired), Steve Cousins (CEO, Willow Garage) and Marc Raibert (President & Chief Robot Lover, Boston Dynamics) we have a little thought experiment for you.

Read on to take our short and sweet robotics poll…

Filed under: ,

Comments

Incoming search terms:

Related Posts:

Ask Engadget: how long should I first-charge a battery?

Ask Engadget how long should I firstcharge a battery

We know you’ve got questions, and if you’re brave enough to ask the world for answers, then here’s the outlet to do so. This week’s Ask Engadget inquiry is from Bernard, who wants an answer to the age-old question of ensuring you get the most out of your batteries. If you’re looking to ask one of your own, drop us a line at ask [at] engadget [dawt] com.

“It’s said that you should always leave brand-new electronics plugged in for ‘a few hours’ after being fully charged, but how do you decide that period of time? Is there a calculation depending on the capacity of the battery, or what? Help me, please!”

Nowadays, do you even need to? While memory effect was an issue on NiCad batteries, Lithium Ion units don’t suffer from the same issue. It could also be tied to the belief that most chargers only re-juice batteries up to 95 percent, but we can’t find any authoritative proof on the matter. Let’s turn it over to the electrical engineers and battery experts who read Engadget on a regular basis so we can sort this out, once and for all!

Filed under: ,

Comments

Incoming search terms:

Related Posts:

Featured Products

Archive
Gruvisoft Donations