Posts Tagged ‘objects’’
I had created this “Creation of Class and Objects” ppt. thought it would be nice to share. So here it is
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Ultrasonic levitation has been possible for awhile, but it’s not very practical when objects must typically hover along a single axis. University of Tokyo researchers Yoichi Ochiai, Takayuki Hoshi and Jun Rekimoto have cleared this hurdle with an …
As the god of gods, Zeus has a tremendous list of assets at his disposal. A 3D printer that can also scan and transmit objects, however, has until now been out of reach. AIO Robotics is gearing up to introduce the Zeus of the modern world, an all-in-one machine that duplicates 3D objects, even when they’re not nearby. The device, which will make its Kickstarter debut on September 4th, will function in much the same way as a traditional all-in-one printer, with the obvious advantage of being able to create three-dimensional objects. Pricing has yet to be announced, but the creators expect Zeus to cost less than a Makerbot Replicator and Digitizer combo. It’s also forecasted to be “the most reliable and usable 3D printer so far,” according to a RepRap forum post. Time will tell.
Dapper Vision’s OpenGlass project sees Google Glass’ camera as useful for more than just hands-free pictures — it’s a tool for interpreting the world around us. To show that potential, the two-person group has tested two of its Glass apps with visually impaired wearers. The first, Question-Answer, lets the poor-sighted ask both Mechanical Turk and Twitter for help in identifying objects. Memento, in turn, automatically recites notes when the user looks at a recognizable scene; it can warn users about dangerous equipment, for example. Dapper Vision tells us that the OpenGlass apps will stay in limited testing until Google lets developers offer Glassware to the general public, but the company isn’t sitting still in the meantime. It’s devising a way to reward Question-Answer contributors with BitCoins, and it will demonstrate new Glass-based augmented reality software next week.
Canadian photographer Todd Mclellan leads an interesting life. For work, he snaps photos of some of the world’s most innovative cars, but as an artist he takes pleasure in ripping things apart and finding out how they work — cataloging the teardowns of cameras, clocks, typewriters and other iconic items as part of his Disassembly Series project. His fascination has culminated in the release of his new book Things Come Apart: A Teardown Manual for Modern Living, which “explores retro to modern daily items that have, are, or will be in our everyday lives.” Objects include the iPad, a bicycle, and even a grand piano. Mclellan hopes that the disassembled objects will help people appreciate the intricate and efficient designs of modern…
Cincinnati, Ohio is best known for the Bengals, Bootsy Collins, and Skyline Chili but it’s about to become famous as one of the first cities with a true market for 3D printable designs. 3DLT, a small company based in Cincy and founded by a team of programmers, is bringing the free-for-all world of 3D modellers into line and essentially making an Etsy for ABS.
The team consists of Pablo Arellano, John Hauer, Colin Klayer, and Tim Maggart and has raised $ 10,000 in personal investment thus far. Today they’ve announced a plan to give away $ 10 million in free 3D object credit. They are also going to build a network of 3D printers across the country to allow users to connect with printers who can build their purchases on demand.
“We’re big fans of Graphic River, iStockPhoto and other content marketplaces,” said Arellano. “We felt that when 3D printing became viable, a market for 3D printable content would be needed.”
“We are disruptive in two ways: We will accelerate the adoption of 3D printed products by the everyday consumer by offering a wide selection of well-organized, curated designs across multiple categories. We also make it easy for consumers – from your grandmother to your grandson – to purchase 3D designs they can print at home, online, or at a local 3D print shop,” he said.
They also aim to commoditize 3D printing and make it more “financially accessible” by partnering with 3D print providers.
The company launched on stage today at Disrupt in New York.
“3D printing is already being used extensively in the $ 23 billion prototyping market and quickly gaining traction in automotive, fashion, toys and many other areas. In the near future, everyday items, from frames to furniture, sneakers to stilettos, will be 3D printed. 3DLT is what the industry needs to cause a tipping point,” said Arellano.
While patrolling the halls of the CHI 2013 Human Factors in Computing conference in Paris, we spied a research project from MIT’s Media Lab called “Smarter Objects” that turns Minority Report tech on its head. The researchers figured out a way to map software functionality onto tangible objects like a radio, light switch or door lock through an iPad interface and a simple processor / WiFi transceiver in the object. Researcher Valentin Huen explains that “graphical user interfaces are perfect for modifying systems,” but operating them on a day-to-day basis is much easier using tangible objects.
To that end, the team developed an iPad app that uses motion tracking technology to “map” a user interface onto different parts of an object. The example we saw was a simple radio with a a pair of dials and a speaker, and when the iPad’s camera was pointed at it, a circular interface along with a menu system popped up that cannily tracked the radio. From there, Huen mapped various songs onto different positions of the knob, allowing him to control his playlist by moving it — a simple, manual interface for selecting music. He was even able to activate a second speaker by drawing a line to it, then “cutting” the line to shut it off. We’re not sure when, or if, this kind of tech will ever make it into your house, but the demo we saw (see the pair of videos after the break) seemed impressively ready to go.
The Photon 3D scanner is a self-contained laser scanner that creates point clouds of real objects, allowing you, in turn, to create printable files of things you build or need to copy. It is $ 399 on Indiegogo and looks amazing. In short, you have no idea how badly I want to order one of these right now.
Built by Adam Brandejs and Drew Cox, a pair of Torontonians, the device uses a small laser and a turntable to scan all the surfaces of an object. The scans are converted to STL or OBJ files – filetypes usable by most 3D printers – and can be printed.
Similar projects are popping up these days, including a Makerbot-backed scanner – but none look as polished as this model. Some features:
I’m fascinated with the concept of in-the-field 3D scanning and it seems that we’re getting there faster than ever. We’re living in a world of miracles and wonder the fact that you can spend four Benjamins (or centiloonies or whatever they have in Canada) and get a 3D scanner is amazing to me.
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Forget Google Glass, Google Debuts ‘Talking Shoe’ Concept At SXSWi, Wants More Social, Motivational Everyday Objects
Meet Google’s “talking shoe,” which aims to translate movement data in witty messages to users and their friends. The concept apparel, showcased at the search giant’s swanky SXSW Interactive headquarters, is part of a new arts project - ”Art, Copy, Code” – which aims to breathe a social, life-like experience into everyday objects. “If standing still was a sport, you’d be world champion,” the trash-talking shoe projects on a monitor hanging over a rainbow-colored obstacle course after it senses I’ve been standing still.
At a distance, users seem a tad pathetic trying to trigger positive feedback from the shoe. But when I strapped it on, I felt oddly compelled to impress my new automated coach. Combining coaching (even robotic coaching) made lifeless data unexpectedly motivational. Essentially, it’s Richards Simmons in a shoe.
In case critics think this is another one of Google’s flights of profitless creative fancy, Arts Copy Code is deliberately about improving advertising. “It’s explicitly aimed at how translating how Silicon Valley thinks about technology into how creative agencies think about advertising,” says project lead Aman Govil.
Brands such as Nike, who outfit professional athletes with health-tracking shoes and bracelets, could broadcast an athlete’s spring-training performance in realtime. Rival athletes’ apparel could trash talk one another automatically.
It’s still (very) early days for the arts project. The talking shoe (and shoe strap) concept was developed through a grant to electronics agency Yes Yes No. Google plans to open up the project to more everyday objects in the near future. One hypothetical use-case, imagines Govil, is an alarm block that sends snarky messages to co-workers if users have to hit the snooze on their alarm clock more than three times.
There’s been heightened attention to research that quantifies how much our friends affect our weight, success, and personal lives. University of San Diego political scientist and Connected author James Fowler found that having an obese friend can significantly increase people’s chances of also having their own set of marshmallowy love handles. And it’s no secret that a spirited friend can get us up at 5 a.m. for a morning run as much as they can tempt us into finishing their plate of fries.
Health startups have attempted to “gamify” good behavior by encouraging users to share personal goals with friends. Nike+ FuelBand, for instance, shares users’ exercise habits with their friends on the personal social network, Path.
This project attempts to remove the barrier presented by current products. The social aspect has always required one extra step of human effort. However fast a one-word message of encouragement could take to type about a friend’s morning run, the minor inconvenience is enough to seriously limit engagement. This new automated personality seems to have a place, especially when we’re all too busy to be personal.
Currently the project is just a concept. There’s no need to jump over to the Google Play store and find the buy link. But Google Glass was just a concept at one point, too.
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We address the problem of learning to recognize objects ina developmental robotics scenario. The goal of the learning process is to improve objects recognition thanks to manipulation and enhance a posteriori knowledge. The robot is minimally assisted by the caregiver, whose principal task is to show objects. The robot adapts autonomously its learning strategy (eg which action to perform, whether to ask for a new object, etc.) driven by its intrinsic motivation and curiosity.
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