Posts Tagged ‘Nvidia’s’
NVIDIA brought its new Shield handheld gaming system to Google I/O this year, and was showing off a near production device. The Shield made its debut at CES this year, surprising most since it’s a consumer handheld device from a company that generally makes internal components, but it has some neat tricks up its sleeve, including a Tegra 4 chipset, 2GB of RAM, a 5-inch 720p display and 16GB of internal storage.
The Shield units available at I/O this week were all running Android and showing off Android games with hardware controller support, and none were demoing the PC game streaming NVIDIA announced would be coming to Shield as a beta when it comes to retail in June.
My experience with the NVIDIA was limited to just a few games, including the Epic Citadel demo that always gets trotted out to demonstrate amazing graphics capabilities on mobile devices. There were also a couple playable cart racers in action, and all of the above performed well and really showed that the hardware is capable of rendering high-quality video smoothly and without any apparent effort. For a device that’s essentially a smartphone without the actual phone powers, but with more physical buttons for $ 349, that’s an important achievement to be able to claim.
Shield does its Android job well, and the hardware feels great to these gamer’s hands. Buttons are slightly clicky and the ergonomics are solid, and the thing doesn’t take up too much more space than an Xbox controller when the screen is folded down and it’s in travel mode. There’s mini-HDMI, which was outputting gameplay to a small HD television, and a micro-USB slot for charging. The onboard screen boasts “retinal” quality 294 PPI pixel density, which means video and games look silky smooth.
Maybe the best part is that Nvidia has gone for a pretty near stock Android Jelly Bean experience, which a rep from the company told me was a conscious choice they made after first trying a more involved widget overlay that ended up making for a much less pleasant experience. Navigating the stock Android with hardware controls (you can also always use the touchscreen) is also surprisingly intuitive.
All that said, this is a strange device with a market that’s probably going to be pretty niche. Really, it almost seems like a reference device designed to show off the power of Tegra, but Nvidia is actually shipping the thing, so those of us like me who actually have a hankering for this kind of hardware will really be able to buy it, even if it doesn’t become a runaway success.
At $ 349, Nvidia’s Shield portable game console has a lot to prove, but one celebrity is already making the leap: Luke from Modern Family. In this week’s episode, it looks like the youngster’s Nintendo 3DS has been at least temporarily displaced by the Android-based Tegra 4 handheld. But the significance isn’t what gadgets a character on a popular TV sitcom might play with, it’s that Nvidia managed to get the device onto the show.
Modern Family is no stranger to product placement — executive producer Steven Levitan told Advertising Age that the show constantly turns down offers — but Nvidia certainly is. The Shield is arguably the first consumer product ever built and branded by the chipmaker, and cost a reported $ 10 million in R&D….
By NVIDIA’s own admission, the lesser registers of its Kepler-based GeForce graphics cards “could not always deal with [their] originally specified objective” of powering 1080p games with the setups amped approximately high. So, after the GeForce GTX 650 and 650 Ti, possibly the 3rd time’s a beauty. The latest card goes by the name GTX 650 Ti Boost, mirroring the truth that it puttings NVIDIA’s GPU Boost innovation into the mix, which can differ the chip’s clock rate as need permits. Stacked against the 650 Ti, this unit’s got 782 CUDA cores (up from 768), a base clock of 980MHz (up from 928MHz) and a TDP of 140W, (compared with 110W). Another huge draw is two-way SLI, so you can pair cards when your wallet restores its strength. On the benchmark front, NVIDIA promises you can run Starcraft 2: Heart of the Swarm at highest setups and get a frame rate of 62fps, an order of magnitude higher than the 39fps guaranteed on the 650 Ti. Sitting above the 650 Ti and below the GeForce 660, the 1GB variation will set you back $ 149 (& pound; 124), with the 2GB edition priced at $ 169 (& pound; 144). In behind-closed-doors tests, the company has actually found that it triumphes against AMD’s $ 249 Radeon 7850, however we’ll be assembling independent reviews shortly in order to confirm that claim– as well as seeing if it can make the 7790 think two times about getting out of bed.
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While it will not supercharge Crysis or other competitions like its upcoming Cloud Gaming device may, NVIDIA’s GRID Visual Computing Appliance is now up for grabs to designers, animators and aesthetic manufacturing types for $ 24,900 plus a $ 2,400 annual software license charge. That amount will simply get you the starter model consisting of 8 GPUs, 16 threads of CPU and 192GB of RAM to service up to 8 individuals, while the 16 GPU design– which doubles all that up– is hitting the dreaded “contact us” cost point. For reasonable-sized studios with multiple designers or artists, though, it ‘d permit humdrum machines to link up by means of a network and still crunch intricate designs– making the price rather alongside the point for us specific users. For even more details, struck the PR after the jump.
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If you had any reason to suspect that Nvidia wouldn’t have fully-functional graphics drivers in time for Windows 8, you can probably dismiss them now: the company’s new R302 drivers have been WHQL-certified by Microsoft specifically for the new operating system. That’s the word from Nvidia’s official blog, which explains that the R302 drivers are specifically for Windows 8, as earlier versions of the operating system will stick with R300 drivers. The new branch includes support for all the new WDDM 1.2 features (including things like stereoscopic 3D optimizations and flicker-free screen rotation), and Nvidia says it will support Nvidia 3D Vision for 3D games right away. Sounds like just the thing to complement your Windows 8 Release…
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Nvidia’ 2012 GPU Technology Conference (GTC) conference brought the usual array of graphics processors, but the company is trying its hand at something new: putting the power of those processors in the cloud. Nvidia’s Kepler-based VGX and GeForce Grid distribute graphics processing. Nvidia wasn’t the only company showing off wares at the event, but we’ve got their news and everybody else’s all right here.
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Sony has announced a refresh of its VAIO S Series laptops, along with a pair of new E Series models. The S Series will come with a choice of 13.3- and 15.5-inch displays; the 15.5-inch model has a 1080p IPS screen, while the 13.3-incher doesn’t have its resolution specified — we’re going to go ahead and assume that, like the previous generation S Series, it’ll max out at 1600 x 900. The larger model will feature a 22nm Ivy Bridge Core i7-3612QM 2.1GHz quad-core processor, 8GB of RAM, and an Nvidia GeForce GT 640M LE discrete GPU, alongside Intel’s HD Graphics 4000 integrated chip. There’s a generous 1TB of storage on board, along with Bluetooth 4.0, two USB 3.0 ports, a single USB 2.0 port, and a 1.31-megapixel webcam. Both models will…
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Back in September of last year NVIDIA pledged that the successor to Fermi, Kepler, would arrive in 2011. Since then, things have been rather quiet on the next-gen GPU front. In fact, rumors have started to circulate that the 28nm-based chip would be pushed back to 2012. Turns out those rumblings aren’t entirely inaccurate. While the latest polygon pushing silicon will start being churned out before it’s time to buy a new calendar, final products won’t start shipping until next year, as a company rep told TechSpot. Kepler’s descendent, Maxwell, is still expected to land sometime in either 2013 or 2014, but there’s plenty of time for that timetable to slide back a bit too.
Why, it was only yesterday that we were eyeballing a dual-GF104 board from Galaxy, presuming it an artifact of a 2010 project that went nowhere, but there’s at least one NVIDIA partner that’s going to deliver exactly such a creation, and soon at that! EVGA has just set loose the details of a new GTX 460 2Win graphics card, which ticks along at 700MHz, has 672 cumulative CUDA cores served by 2GB of GDDR5, and reportedly collects more 3D Marks than NVIDIA’s finest card out at the moment, the GTX 580. The company also gleefully reports that pricing of the 2Win model will be lower than the 580′s. It’s interesting that NVIDIA is opting for a pair of the older-gen GF104 Fermi chips here, but then again, those have been big winners with critics and price-sensitive gamers alike, with many touting the use of two GTX 460s in SLI as a more sensible solution than the elite single-card options. Well, now you have both, in a manner of speaking. Skip past the break to see EVGA’s latest in the flesh.
Continue reading EVGA GeForce GTX 460 2Win has ‘double the win,’ becomes NVIDIA’s first dual-Fermi graphics card
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Remember when NVIDIA was caught selling defective mobile graphics chips, and agreed to provide bargain-basement replacement laptops to make a class-action lawsuit go away? At least one gentleman wasn’t happy with how that went down, and is suing to see that affected customers get a fair shake. Ted Frank of the Center for Class Action Fairness says that NVIDIA has no business passing off cheap laptops, and we think he might have a case — after all, the judge ordered that NVIDIA provide “a replacement computer of like or similar kind and equal or similar value,” and it doesn’t take a lawyer to see that the $ 400 Compaq Presario CQ56-115DX that the company’s offering doesn’t come close to compensating owners of faulty machines. We joked that you might be better off selling your old laptop for parts on eBay, and that might not be far from the truth.
The thing is, whether Ted Frank and company win or lose in court, defective laptop owners have only two weeks remaining to sign up for whatever NVIDIA ends up handing out, as March 14th is the final deadline to have settlement claims postmarked. Read the arguments at our more coverage link, and decide for yourself.