Posts Tagged ‘Just’
Nintendo seems to have a knack for repeat performances. Nintendo DS? Quickly supplanted by the DS Lite — and the DSi didn’t last too long either before it was succeeded by the DSi XL. Even the 3DS saw a revision, when it was supersized last summer. These redesigns typically don’t change more than the device’s size, but when the 3DS XL was announced, some gamers were left wanting. Didn’t the original 3DS get an accessory specifically to address the lack of a second analog pad? Why didn’t Nintendo take the opportunity to add dual-analog controls? Well, if that happened, Nintendo couldn’t release an encore Circle Pad Pro accessory, could it? Let’s take a look at the 3DS XL Circle Pad Pro and see what’s changed.
Now You’re Just Bragging: Lamborghini Makes A One-Of-A-Kind, Jet Fighter Looking Lamborghini For Itself
This is the Lamborghini Egoista, a 5.2-liter V10, 600-horsepower supercar that can hit 0-60 in under two seconds. It was designed as a one-of-a-kind to celebrate the carmaker’s 50th birthday. For my 50th? I dunno, maybe somebody will come scatter flower petals at the site of my failed spaceship launch.
To get out of the vehicle, the driver must remove the steering wheel and rest it on the dashboard, open the dome with an electronic command, stand up in their seat, sit down on a precise point of the left-hand bodywork, then swivel their legs 180 degrees from the inside of the cockpit to the outside of the vehicle. At this point they can set their feet down and stand up.”
“It is a car for itself, a gift from Lamborghini to Lamborghini, resplendent in its solitude. The Egoista is pure emotion, Never Never Land, which no one can ever possess, and which will always remain a dream, for everyone.”
A car nobody can possess, huh? We’ll see about that! *making phone call* Hello, Lamborghini? I’ll give you $ 7,500 for it — final offer. Hello? HELLO? Dammit, it looks like they really are playing hardball.
Hit the jump for shots from all angels and a video of the cockpit closing and engine starting.
Here’s a little noodle-scratcher for you fellow mobile hardware nerds to ponder this evening. This little Motorola Mobility beauty, brandishing the model number XT1058, recently passed through the FCC and left the customary paper trail in its wake.
Alright, maybe calling it a beauty is a bit of a stretch, but here’s the kicker: the rudimentary sketch included with the listing looks bears a striking resemblance to a slew of earlier leaked images that purportedly showed off Motorola’s secretive X Phone.
Consider the alignment of those three circular elements on the back — those bits match up rather nicely with the camera, LED flash, and Motorola logo/button as seen in images of an unreleased smarpthone originally circulated by the team at Tinhte.vn. Even the seemingly curved section along the top edge where the device’s headphone jack lives and the placement of what appears to be the sleep/wake button are spot on when compared to those leaked photos.
Having a hard time visualizing all that? Here’s a side by side view to give you a sense of the similarities:
Of course, this doesn’t bring us any closer to figuring out what the device is actually capable of — all the FCC’s listing reveals is that this thing sports radios for Bluetooth 4.0, 802.11ac and NFC. It could be that this is the first regulatory appearance of the so-called XFON, a device that noted gadget leaker @EvLeaks posted photos of earlier this month. After all, the XT1058 has been found to support AT&T’s particular LTE bands, and the XFON’s IMEI label clearly calls it out as an AT&T device.
At this point no one (save for the lucky chump who snapped those photos in the first place) can definitively say whether or not the XFON and this curious AT&T device are the same, but it’s distinctly possible. There are a few cosmetic similarities between the two — namely the Motorola logo stamped on the top left corner, the shape of the speaker grille, and the placement of the indicator LED and the front-facing camera. Don’t pay too much attention to the chunky chassis though, as it’s not uncommon for non-final hardware to undergo testing clad in patently ugly shells. You may recall that BlackBerry’s Dev Alpha and Beta devices lived in similarly unflattering boxes before the innards were officially unveiled at a series of simultaneous launch events back in January.
For all of the things that Google is expected to show off next week at its annual I/O developer conference (the refreshed Nexus 7, a unified chat system, redesigned Google Maps, etc.), a brand new smartphone wasn’t expected to be one of them. Of course, that doesn’t mean that the X Phone (or XFON, whatever) won’t make an appearance in San Francisco, but there has been a distinct lack of chatter that leads me to think that such a smartphone isn’t on the agenda. After all, Google’s been downright lousy at keeping things under wraps lately.
This is ‘Screengrab’, a video short made using multiple printed screencaps of some dude’s hands, which then become part of the movie. At least I think — I think that’s what I watched. Honestly, I have no clue. Films are always hard for me and more often than not I’m left asking my friends what the hell is going on. I didn’t even realize Bambi was the son of the deer that got killed at the beginning of the movie. Same goes for Simba. You know they should really make those movies a little more obvious considering they’re for kids and all.
Hit the jump for the trippy-ass video.
The difference between the Wii and Wii U are readily apparent to most contemporary gamers, but some consumers are having trouble telling them apart. “Some have the misunderstanding that the Wii U is just Wii with a pad for games,” Nintendo president Satoru Iwata told Investors last week, “others even consider Wii U GamePad as a peripheral device connectable to Wii.” Nintendo is eager to clear up the confusion, of course, and pushed a notification to internet connected Wii consoles stating it plainly. “Wii U is the all-new home console from Nintendo. It’s not just an upgrade — it’s an entirely new system that will change the way you and your family experience games and entertainment.” The note also assures readers that their Wii accessories will work on the new console, and gives a brief run down of the console’s selling points: the Wii U GamePad, backwards compatibility and HD graphics. The humble message probably isn’t enough to repair the damage done by product’s nearly identical names, but it’s definitely a step in the right direction. Check out the full statement after the break.
[ Male Ver. ] I’m 53 years old but I can dance!
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There’s no denying that the Acer Aspire S7 is an attractive-looking machine. It’s a super-thin ultrabook with a 1080p display that rotates 180 degrees, and when we reviewed it, we found there was a lot to love. If you can look past the weak speakers, limited 4GB RAM, and pretty dismal battery life, the S7 is the perfect minimalist notebook.
One thing stopping us from overlooking the S7′s faults was its slightly high price tag — the 11.6-inch model launched at $ 1,199, while a fully-specced 13.3-inch machine would set you back $ 1,649 — but the Microsoft Store is running a promotion that takes care of that. You can now pick up the 11.6-inch S7 for just $ 899, while the Core i5 and Core i7 13.3-inch models will set you back $ 999 and…
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Intel, AMD, and ARM are all contending to offer a compelling Windows 8 experience at a low rate point, however Intel might be poised to shoot ahead. For the time being, you need to pay upwards of $ 400 for a tablet with Intel’s dual-core “Clover Path” Atom processor, but company CEO Paul Otellini claims that prices will drop significantly when the brand-new Bay Trail chip arrives later on this year. Not just will Bay Path presumably offer a quad-core chip without consuming added power, but Otellini declares that “prices are visiting be down to as reduced as $ 200″ for Windows 8 touchscreen laptop computers.
“The touch price points today are still relatively high and they’re coming down extremely quickly over the following couple of quarters,” Otellini stated today, on a quarterly …
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The imagine a stock Android phone that isn’t really too big to use with one hand was virtually realized by the HTC First, but we could see some various other options on the marketplace in the near future, also. According to a report from COMPUTER Mag, Motorola is working on new smartphones that will run ‘stock’ Android and will be smaller than the giant Android gadgets that have actually been dominating the marketplace for the past couple of years.
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After a very public defense of rumors about the next Xbox’s always-on Internet requirements, a new report claims that Microsoft creative director Adam Orth is no longer with the company. In a series of Twitter posts, Orth defended the move by countering that “every device” is now constantly connected, and then delivered a low-blow when someone responded suggesting always-on connectivity might not work great for customers in rural locations, responding snidely, “Why on earth would i live there?”.
According to Game Informer, which confirmed reports from unnamed sources via a call direct to Microsoft that Orth was no longer employed there (we also contacted Microsoft for official confirmation, but a spokesperson simply said ““We are not commenting further on this issue”), it’s likely that incident led to his resignation or removal. And based on Microsoft’s public apology, it likely is the case that this wasn’t the venue. But the real problem here might be that defending a decision to embrace an always-on Internet connection requirement is bound to devolve into personal arguments, since logical ones that don’t involve owning up to a simple “we want to lock down our product and better control piracy” aren’t readily available.
The original report of how the next Xbox would work included a requirement that a user be connected to the Internet to even begin playing games or apps on the console, along with a 3-minute time out for a connection loss before said games or apps are suspended pending the resolution of the network connection issue. For users who have been burned by the always-on requirements of recent PC gaming titles like Diablo III and SimCity, this rumor (which Microsoft neither confirms nor denies, despite its apology) probably sounds like a total nightmare scenario.
It’s not making things better that a report surfaced this week from the Verge which claims that the next Xbox will interact with your cable box, hence the need for an always-on connection. The timing of that report smacks of Microsoft trying to do some subtle damage control based on these recent leaks, without giving away anything official ahead of its own planned Xbox events, the first of which is reportedly taking place late in May.
Of course, even that doesn’t justify an always-on connection requirement, not for isolated functions like single-player gaming which should have no problem running without an active connection, even if a player has to give up some features like achievements and leaderboard ranking to make that work (you know, exactly the way it works now).
The problem with trying to come up with a coherent argument for why a device or game needs an always-on connection without saying those three dreaded letters (D-R-M) is that it’s impossible to do convincingly. Companies like Microsoft and EA, which have very savvy PR professionals on staff, know that trying to do so without a proper feint like a connected TV service is fruitless. Aside from strongly suggesting that the leaked info was correct, taking to Twitter also meant venturing away from the party line that always-on is value add, not consumer punishment, and that’s not something any company mulling this kind of sensitive and major change to the way it delivers services can afford.
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