Posts Tagged ‘Indie’

Unlike PlayStation 4, prospects for indie games on Xbox One are murky

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With both its current and next-generation PlayStation platforms, Sony is making a concerted effort to capture the hearts and minds of the independent game development community, but the question is whether Microsoft is doing the same with its upcoming console. Yesterday’s Xbox One announcement wasn’t heavily focused on games, instead detailing the hardware and services of the device, but the few titles that were shown all came from major publishers like Electronic Arts and Activision. With the Xbox One’s push to be the focal point of your living room, will there still be a place for indie games?

The sense among the game development community is murky, in stark contrast to feelings about Sony. While the PlayStation brand has been open…

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‘The Machine’ review: a stylish indie sci-fi thriller about humanity’s obsolesence

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We live in an age where smartphones can tell us when we need to leave for the airport and Turing examination rivals inch ever before closer to a passing grade, but true artificial intelligence remains out there on the horizon, frustratingly out of reach. At the Tribeca Movie Festival a brand-new sci-fi activity movie pictures one method we might lastly accomplish that objective– and some of the moral and ethical troubles we may not see coming. It & rsquo; s called The Machine, and you & rsquo; re visiting want to see it.

The 2nd function from author and director Caradog James, the movie informs the tale of Dr. Vincent McCarthy (Toby Stephens). It & rsquo; s the near-future. A rivalry with China has pushed the Western world into a continued economic depression, and developing the …

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What are some of the best indie rock songs?

Question by Maximus: What are some of the best indie rock songs?
I wanna discover more songs to listen to and learn on my guitar and piano. Like The Flaming Lips and their song “Yoshimi Battles the Pink Robots”. Ideas?

Best answer:

Answer by fdgfgdfg
I would recommend Elliott Smith if you have an acoustic.

I love playing his songs

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Sony announces more indie partnerships, Blacklight: Retribution and Primal Carnage: Genesis for PS4

Sony announces more indie partnerships, Blacklight Retribution and Primal Carnage Genesis for PS4

At GDC 2013 Sony has actually decided to concentrate on its relationships with indie developers, exposing free-to-play PC shooter Blacklight: Retribution and anecdotal adventure Primal Carnage: Genesis are concerning the PlayStation 4. That makes 3 self-published games predestined for Sony’s next-gen console, including Jonathan Blow’s The Witness. Blacklight: Retribution is likewise making use of Sony’s Bar Fund for advertising support, the first game on the platform to do so. Sony hasn’t forgotten about its existing platforms however, also announcing Spelunky and Divekick for PS3 and Vita, Metrico for Vita, and the handheld debut of Limbo on Vita later this year. Examine after the break for a news release that information the announcements, plus trailers for numerous of the new games.

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Will The “Veronica Mars” Kickstarter Revolutionize Indie Film?

Crowdfunding has been a way of life for indie film for years, but with fractions of the $ 3.7 million (and counting) banked by Veronica Mars . Could indie films ever measure up?

Image by UPN; Jess Pinkham

It’s been a week since Rob Thomas and Kristen Bell broke the internet with their Kickstarter campaign for a feature film version of Veronica Mars. In less than 24 hours, the film reached its $ 2 million goal, securing an unprecedented deal with Warner Bros. Digital for distribution, marketing, and promotion. Over the subsequent week, some 56,700 backers have donated a running total of $ 3.7 million to the effort — a rough average of $ 65.50 per donation — blasting past the previous Kickstarter record for a feature film project several times over. In just seven days, this plucky teenage gumshoe has managed to rewrite the rules for crowdfunding a movie production budget, causing many professionals in Hollywood to give sites like Kickstarter a serious new look.

The day the Veronica Mars Kickstarter campaign started, television producer Shawn Ryan tweeted, “Very interested to see how this Veronica Mars kickstarter goes. Could be a model for a Terriers wrap up film.” Zachary Levi told Entertainment Weekly he was already contemplating a Kickstarter campaign for a Chuck feature film. Showrunner Bryan Fuller said to The Hollywood Reporter that he's now seriously considering discussing with Warner Bros. how he could revive Pushing Daisies as a feature film, despite his reservations about the budget he would need. (On the other hand, Joss Whedon told BuzzFeed that, for now, a crowdfunded Firefly film is “a total non-Kickstarter for me.”)

With the bright media spotlight so suddenly fixed on crowdfunding, it may surprise observers new to the phenomenon to learn that, before Ms. Mars and her Neptune, California, crew showed up to the party, Kickstarter had already successfully raised nearly $ 100 million for independent films. About 10% of the films at the Sundance Film Festival in 2012 and 2013 were funded via Kickstarter, as was the 2012 Oscar winner for Best Documentary Short, Inocente. For four years now, crowdfunding sites like Seed & Spark, Fractured Atlas, Indiegogo, and Kickstarter have been helping cash-strapped indie filmmakers build their production budgets, finish the final edits, and screen the finished films at festivals.

Most importantly, they've also connected filmmakers with their audiences in a profound way. “Almost as important as getting you funds, those sites build a community around your project,” says writer-director Jonathan Lisecki, who raised roughly $ 30,000 for his delightful romantic comedy Gayby via Kickstarter and Fractured Atlas. “It creates a level of excitement and anticipation for your film, at least from the people who feel like they are a part of it.”

And for many in the indie world, it's not nearly clear yet how Veronica Mars' runaway success with crowdfunding will affect this still-developing economic ecosystem.

Ava DuVernay on the set of Middle of Nowhere.

Source: middlenowhere.com

“When I look at [Veronica Mars on Kickstarter], I can only think, Oh, good for them, but it has nothing to do with me,” says Ava DuVernay, writer-director of the 2012 indie darling Middle of Nowhere. “That’s a show that had huge national exposure on television for however many seasons it was on, week after week. It's a venture that will eventually be supported by a corporate structure. It's wonderful that it happened for them, but for me, as an independent filmmaker who literally makes films for less than a half million dollars — my last film [budget] was $ 200,000 — what's happening there is outside the context of true independent filmmaking.”

Echoes Lisecki, “There are hundreds and hundreds of films each year that are asking for, like, 25 grand, 30 grand, 50 grand. I'm not quite sure how many people could pull off $ 1 million.” To wit: Big Gay Love, starring Lisecki and Buffy the Vampire Slayer's Nicholas Brendon, just reached its modest $ 20,000 Kickstarter goal after 27 days of trying. Veronica Mars cleared that bar in a matter of minutes.

The Mars model isn't a complete outlier, however. Producer Josh Penn — who worked with nonprofits to fund the Oscar-nominated Beasts of the Southern Wild but has turned to Kickstarter to help finance two documentaries — is more sanguine about what Veronica Mars means for crowdfunding. “It shows that crowdfunding can work all scales of projects,” he says. “It really opens up the possibilities of what can be made. These [crowdfunding] tools were being used for much, much smaller projects only. I love the idea that there's a way to do something totally independently just because people believe it should be made. … It's a whole new model for filmmaking.”

For Penn, one of the caveats to Veronica Mars' success — that it had a huge built-in audience itching to support it — only proves that established indie filmmakers should consider their own fans when planning their next films. “If we had gone out three years ago and said, 'We want to make Beasts of the Southern Wild on Kickstarter,' we would not have been able to fund the entire movie,” he says. “If we went out now and said, 'We want to make Beasts of the Southern Wild 2' — which we don't want to make, for the record — I think maybe we could. It would be an interesting experiment to see if we could be able to garner enough support to fund an entire film like that.”

At the very least, indie filmmakers can be more ambitious with their fundraising goals — but only to a point. “The lesson for independent filmmakers here is not that you can go out and raise $ 3 million,” says Josh Welsh, co-president of Film Independent, a non-for-profit organization that helps indie filmmakers (and puts on the annual Indie Spirit Awards). “Filmmakers need to have a sense of reality to what's really feasible to accomplish. At the same time, they should not be too modest in their aspirations. I encounter both of these [issues] with filmmakers.”

Welsh says that a smart, focused, energized crowdfunding campaign has the very real potential to make upwards of six figures. “If your total budget is $ 500,000 and you're able to raise $ 200,000 on Kickstarter, that's incredible,” he says. “Non-refundable money — [where] you don't have to pay an investor back — is a huge asset to your film. To me, the space where you're seeing the most impact of Kickstarter right now is in low-budget, quality filmmaking.”


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Selling out in style: indie developers make ‘advergames’ cool

Dikembe Mutumbo

2 of the most interesting games released over the past couple of weeks were also two of the strangest. One was a dubstep-infused journey down memory lane, while the other starred a 90s basketball star and a speaking bear in a sweater. Both were created by remarkable designers, and both are quite enjoyable to play, with straightforward mechanics and retro sensibilities. They also have one various other crucial component in common: they’re advertisements.

Old Spice’s Dikembe Mutombo’s 4 1/2 Weeks to Save the Globe is a curious beast. It’s a joint effort between advertising firm Wieden + Kennedy, Powerhouse Animations, interactive studio Driftlab, and a group of indie designers lead by Canabalt creator Adam Saltsman. The whole project is essentially a strange game jam, where new …

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Living with Roku and the rest: indie streaming boxes offer a lot of choice without many options

ecosystems indies deep dive

Titans like Apple, Microsoft, and Google have actually been grappling for ownership of the living-room for years, however no matter just how lots of new hobbies or spruced up interfaces present, none of the significant users have become the de facto standard for house entertainment just yet. As a result, numerous rivals have actually rushed in with their own take on the streaming media box. While business like Roku and Boxee concentrate exclusively on enjoyment options– with differing degrees of success– there are additionally options by brands you & rsquo; d never associate with the living-room. From Western Digital to Netgear, it appears like anybody that could put an HDMI port into a plastic shell wishes in on the game.

The perk of these other users, ostensibly, is choice: …

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PBS mini-documentary explores indie game creation, shows what they do that majors can’t (video)

PBS minidocumentary explores indie game creation, shows what they do that majors can't video

The indie game globe has undergone a metamorphosis over the past few years, changing from a frequently overlooked specific niche into as much a staple of the game sector as once-every-year hits like the Phone call of Obligation series. It’s that fast-rising side of gaming that PBS’ Off Book has actually discovered in a succinct documentary. As both developers and game journalists clarify, the little and more versatile nature of indie teams lets them explore game principles, art and sound that significant developers generally avoid– you probably wouldn’t get Bastion, Fez or Super Meat Boy out of a company focused primarily on hitting its quarterly income targets. Crowdfunding and internet circulation methods like Vapor and Xbox Live Arcade have actually similarly eliminated many of the barriers that either kept these games from commercial success or forced uncomfortable bargains with large publishers in the past. Correctly, the indie sphere that PBS sees in 2012 is less about trying to come to be the next Activision or EA and even more about experimentation and personal expression. If you’ve ever before desired an elegant recap of exactly what makes Spelunky feel so special, the whole Off Book episode waits for after the break.

Continue reading PBS mini-documentary checks out indie game production, shows what they do that majors cannot (video)

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Kobo and American Booksellers Association bringing e-wares to indie bookstores

Kobo and American Booksellers Association bringing e-wares to indie bookstores

The e-book vs. real-book argument is very much a matter of point of view, so it’s just fitting that the 2 find out to obtain along. Kobo and the American Booksellers Association seem to think so too, which is why they are teaming up to deliver the Kobo’s gadgets, accessories and virtual shelves to independent book shops around America. Around 2,000 indie retailers are included in the plan, with the first 400 anticipated to obtain tooled and trained this fall. Although the stores will take a cut of Kobo’s sales, we can’t see any lasting benefits for them, however just what do you make from the raising physical presence of e-readers? Is it a move towards relaxed co-existence, or an instance of “keep my enemy closer”?

Continue reading Kobo and American Booksellers Association delivering e-wares to indie bookstoresKobo and American Booksellers Association delivering e-wares to indie bookstores originally appeared on Engadget on Fri, 31 Aug 2012 01:55:00 EDT. Please see our terms for usage of feeds. Permalink CBC|| E-mail this|Remarks

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15 indie developers re-imagine Pong for iOS, hope to win Atari contract

15 indie developers reimagine Pong for iOS, hope to win Atari contract

As far as video clip games go, it doesn’t get much easier than Pong– 2 paddles, one ball, no problems. A classic, to be confident, however definitely not the flashiest game when pitted against the average smartphone title– perhaps that’s why Atari is asking indie programmers to jazz it up. Yes, the Pong Indie Developer Challenge is in full swing, and Atari has pared down some 90-odd entries to mere 15. Not familiar with the contest? Here’s a quick refresh: Atari is looking for indie designers to re-imagine Pong for iOS as an enjoyable, original, visually intriguing and overtly valuable title. The stakes? Champions can score up to $ 100,000 and a posting agreement with Atari. Numerous of the semi-finalists’ redesigns are as easy as including multitouch motions or flexing the usually square wagering speciality into a more round court, however a few ambitious developers blended it up with 3D playing arenas, anthropomorphic paddles or augmented reality multiplayer. Look at Mashable’s collection of contestant trailers at the link below for a look at the Pong of tomorrow. As for us? We’re still quite delighted with the other day’s model.15 indie

developers re-imagine Pong for iOS, wish to win Atari agreement originally appeared on Engadget on Sunshine, 17 Jun 2012 00:21:00 EDT. Please see our terms for usage of feeds.

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