Posts Tagged ‘headmounted’
We’ve never seen a product quite like this, and for Avegant, that’s very good news. The startup’s prototype virtual retinal display (VRD) delivers insanely sharp definition and a realistic image even with low-resolution sources by projecting directly into each eye using an array of two million …
While head-mounted displays are nothing new, LG has patented a novel method for utilizing them that might grab your attention. The patent states that when you’re staring at content on a device like a tablet, the HMD is inactive. But turn your head or the device away and that same content will automatically fade into view right in front of your bespectacled eyes. According to the filing, the noggin-strapped contraption is set to buzz as it switches displays and there’ll be a slight transitional pause when viewing video. While we’re betting virtual reality goggles and Google-branded headgear might prove to be a touch more popular, this is at least a lot cooler than passive 3D clip-ons.
Filed under: Wearables
Sony presented its first head-mounted 3D visor last fall, and announced the HMZ-T2 followup recently at IFA 2012. Now in Japan it has disclosed couple of more details about the modifications it’s made this time around along with a release date and rates. Set up to hit shelves on October 13th, the HMZ-T2 includes all the upgrades we would certainly heard about: lighter total weight, redesigned head band for enhanced convenience, ear buds as an alternative of headphones plus 24p cinema support and a “Clear” panel drive mode for quick moving content. While we still don’t have a United States rate the Japanese damage is 70,000 yen ($ 894), a 10,000 yen ($ 127) boost over last year’s style which cost $ 799 in the United States. Sony Japan has actually also placed together an “Institute for Immersive Enjoyment” Facebook web page, and prepares to reveal it off again at the Tokyo Game Show. Look into our hands-on impressions from IFA right here, we’ll let you understand when there’s even more release information for other areas.
3D ViewerFiled under: Home Entertainment, Wearables, HDSony exposes HMZ-T2 head-mounted display prices, launch date and attributes in Japan initially appeared on Engadget on Tue, 11 Sep 2012 00:35:00 EDT. Please see our terms for use of feeds. Permalink|Sony Japan, HMZ Lab (Facebook
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Patent applications are full of hope and broken dreams, as it’s far too easy to let a rampant imagination read beyond the layers of patent-attorney penned boilerplate. In the realm of the realistic, this application from Microsoft concerns a head-mounted display with a narrow-beam laser packing two dilation optics (us neither). If you then variate the diffraction grating between the two eyepieces, you create a three-dimensional virtual reality display. As much as we’d like to prowl the digital touchlines in Fifa Soccer with the Xbox equivalent of the Virtual Boy, it’s more likely that we’ll be stuck prowling our couches for years to come.
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DigInfo – www.diginfo.tv 15 Brother Industries AiRScouter
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Head-mounted displays come in all kinds of flavors, from Dragonball Z-style scouters with transparent displays, to those that bring personal 3D viewing in a package that fits right in on the Game Grid. Epson, however, has combined those to features for the first time with its Moverio BT-100. Sporting classic blue-blocker looks, these shades have dual transparent lenses with 960 × 540 qHD resolution bringing you video in three dee, while audio is doled out by built-in earbuds with Dolby Mobile technology. Content is accessed via a Froyo-powered control unit equipped with 802.11b/g/n WiFi and 1GB of internal memory, plus there’s an SD card slot (4GB card included) for storing media. Navigation and control comes courtesy of the controller’s touch-sensitive trackpad and dedicated Android buttons, a 2D/3D toggle switch, and d-pad. The BT-100 will be available in Japan come November 25th for ¥59,980 ($ 771 US), but those interested in importing one can get all the device’s juicy details at the Source links below.
Epson Japan announced [JP] the so-called Moverio today, a see-through 3D head-mounted display (HMD), which is the first of its kind, according to the company. Think of it as mix between of NEC’s transparent HMD Tele Scouter and Sony’s cool 3D OLED head mounted display HMZ-T1, powered by Android OS.
The Moverio creates the experience of watching 3D (or 2D) pictures on a virtual 80-inch display that’s 5m away – while still being able to see what’s happening around you in the real world. Apart from the display itself, users get a small controller that offers 1GB of internal memory and a microSD card slot.
The Moverio supports MPEG-4/MPEG-4 AVC/H.264 video files, including – side-by-side 3D images on its 0.52-inch displays with 960×540 resolution (it handles AAC and MP3 audio files, too).
Epson also squeezed Android 2.2, Wi-Fi IEEE 802.11b/g/n (direct access to YouTube and a web browser), and a microUSB into the device.
The Moverio’s headset is sized at 205×178×47mm and weighs 240g, while the controller measures 67×107×19mm and weighs 160g.
Epson expects to initially sell 10,000 units when the device hits Japanese stores on November 25 (price: US$ 770).
Via AV Watch [JP]
NEC announced the so-called Tele Scouter [JP] in Japan, a futuristic, see-through head-mounted display (HMD) for augmented reality applications. The device is based on the AiRScouter, which Brother has been working on for years (and which we covered here, here and here).
The Tele Scouter, which NEC calls a “Wearable Computer”, is sized at 75×40×35mm and weighs 64g. Powered by a Windows Embedded CE 6.0-equipped (portable) terminal, it produces pictures in 800×600 resolution that can be superimposed onto the real world.
The terminal (pictured below) features a ARM 500MHz CPU, IEEE 802.11a/b/g Wi-Fi, Bluetooth Ver2.0+EDR, a microSD slot, a mic, It’s sized at 140×90×55 and weighs 360g.
NEC says that when worn, the Tele Scouter creates the impression of a 16-inch screen that’s about one meter away from the user’s eyes. The company sees the device used for device assembly, parts picking and selection, and remote operations in factories (battery life: 4 hours).
No word yet on a possible international release, but the Tele Scouter will be priced at US$ 5,200 in Japan. The software goes for an extra US$ 24,000 (release date: December 26).
Via AV Watch [JP]
Earlier this year, during CES 2011, Sony showcased a prototype of a wearable 3D display that looked much like those virtual reality helmets we’ve been seeing since the 1990s. And today, the company announced that it’s actually ready to start selling the OLED device, dubbed “Personal 3D Viewer”/ HMZ-T1, on November 11 - in Japan.
The head-mounted display is the first of its kind, according to Sony. It creates the experience of watching 3D (or 2D) pictures on a “movie theater-like virtual screen” that’s equivalent to a 750-inch display, if big S is to be believed.
Here are the main specs:
- two 0.7-inch OLED panels with HD resolution (1,280×720)
- 45-degree horizontal viewing angle / “virtual viewing” distance of 20m for the aforementioned 750-inch virtual screen
- 5.1 surround sound coming from speakers integrated into the HMD (Sony’s Virtualphones)
- processor unit with two HDMI interfaces (input and output) for connecting TVs, consoles or Blu-ray players
- size: 180×168×36mm, weight: 420g
In their press release, Sony isn’t mentioning plans for sales outside Japan, but over here, the HMZ-T1 is expected to carry a $ 780 price tag.
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Sometimes futuristic-looking prototypes of gadgets do get commercialized: Brother has announced it is ready to bring to market the so-called AiRScouter, a head-mounted and transparent transmissive liquid crystal display that was first showcased back in 2008. When worn, the device creates the impression of a 16-inch screen that’s about one meter away from user’s eyes.
Brother says they inked a deal with NEC, which will use the technology for their wearable computer Tele Scouter starting in the fall. The company expects the Air Scouter to be used in device assembly, parts picking and selection, and remote operations in factories.