Posts Tagged ‘eyetracking’
Valve experiments with players’ sweat response, eye-tracking controls for future game design
Valve has a surprisingly varied staff roster. Mike Ambinder is the company’s very own experimental psychologist and he’s been outlining some of Valve’s work with biofeedback technology, including eye-motion controls for Portal 2 and perspiration-based gaming adjustments on Left 4 Dead. Mentioning these developments at the NeuroGaming Conference last week, Ambinder notes that both are still at an experimental stage, but that “there is potential on both sides of the equation, both for using physiological signals to quantify an emotion [and] what you can do when you incorporate physiological signals into the gameplay itself.”
In Left 4 Dead, test subjects had their sweat monitored, with values assigned to how much they were responding to the action. This data was fed back into the game, where designers attempted to modify (and improve) the experience. In a test where players had four minutes to shoot 100 enemies, calmer participants would progress normally, but if they got nervous, the game would speed up and they would have less time to shoot. When it came to the eye-tracking iteration of Portal 2, the new controls apparently worked well, but also necessitated separating aiming and viewpoint to ensure it worked. With Valve already involving itself in wearable computing, it should make both notions easier to accomplish if it decides to bring either experiment to fans. Venture Beat managed to record Ambinder’s opening address at the conference — we’ve added it after the break.
Filed under: Gaming
Source: Venture Beat
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LG suspects Samsung of infringing its eye-tracking patents with the Galaxy S 4
Samsung’s Galaxy S 4 isn’t really even offered yet, however currently it’s being considered for possible patent infringement. Baseding upon a report from Korea’s Yonhap Information, LG presumes the S 4 might break eye-tracking patents made use of in the Optimus G Pro. At the crux of this squabble is a patent LG used for in 2009, though the business likewise prepares to examine whether Samsung infringed other eye-tracking patents dating back to 2005. So far, naturally, Samsung has rejected any wrongdoing, saying its eye-tracking technician is executed in a different way and is based on exclusive technology. Offered that the phone isn’t even out yet, we’ll leave it to LG to do due diligence prior to accusing Samsung in court.
Submitted under: Mobile phones, Samsung, LGCommentsVia: The VergeSource: Yonhap Information Company
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LG unveils eye-tracking tech for Optimus G Pro, other features in update
Sure, there’s been a great deal of buzz about possible eye-based scrolling in Samsung’s Galaxy S IV, however LG now has the eye-recognition technician limelight– for today, at least. The electronics giant has exposed that a “Resale value Pack” upgrade for the Optimus G Pro will be served up in Korea next month, and will load an attribute called Smart Video that reacts to an individual’s peepers. With its front-facing camera, the smartphone will be able to pause a video if the individual looks away, and start playing it when their gaze falls back on the show. In addition, the upgrade will pack exactly what’s stated to be a world’s first Dual Camera feature (taking a page from the phone’s Dual Recording feature, obviously), which produces picture-in-picture shots by utilizing the hardware’s 2 cameras.
Devices will additionally get the capability to alter the residence button’s LED to associate with contacts, time out and return to video recording, color emoticons and refreshed QRemote functionality. According to LG, the update’s attributes will discover their way to their various other premium smartphones in the future, but there’s no word on when the revamped software will arrive on phones in other areas. Struck the break for more information in journalism release.
Submitted under: Cellular phones, Mobile, LGComments
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Tobii Rex lets you control any Windows 8 PC with eye-tracking tech

It looks like $ 21 million in Intel cash and a few promising prototypes weren’t enough to convince manufacturers to build eye-controlled tablets quite yet. Tobii, the company behind the eye-tracking Gaze technology we sampled at last year’s CES — and again at CeBIT — has just announced a standalone eye-tracking kit you can add to any existing Windows 8 computer. It’s called the Tobii Rex, and it’s a stick-like device you mount underneath your screen and attach to a USB port on your PC. The company says you’ll use it alongside traditional peripherals like mouse and keyboard, as it’s meant to augment rather than replace.
For the short term, though, you probably won’t be using a Tobii Rex at all: the company’s producing just 5,000 of…
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Tobii REX brings Gaze eye-tracking tech to any Windows 8 machine
Tobii could not be a home trademark name yet, but that doesn’t make the company’s eye-tracking innovation any less outstanding. At last year’s CES we got a possibility to examine Gaze UI, an interface that enabled us to browse, zoom, pick and scroll on a proprietary Windows 8-enabled notebook with simply our pupils and a touchpad; this year, Tobii is introducing the REX, a USB-connected peripheral that includes these attributes to any type of Windows 8 COMPUTER. The gadget, slightly bigger than a pen, abides by the base of any type of COMPUTER monitor and can be integrated with other existing controls such as the keyboard, mouse or touchpad. Though this may seem rather like the PCEye launched in 2011, it’s various in that the REX isn’t really intended for usage as an assistive innovation, so you’ll still have to keep that mouse and trackpad around. Customer rates and availability haven’t been revealed, however Tobii prepares to provide 5,000 devices to customers before completion of 2013; for designers, nonetheless, an unique version (seen above) should be offered beginning today for $ 995.
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Tobii REX brings Gaze eye-tracking tech to any Windows 8 machine
Tobii could not be a house brand name yet, but that does not make the company’s eye-tracking modern technology any less impressive. At last year’s CES we got a possibility to preview Gaze UI, an interface that allowed us to navigate, zoom, select and scroll on an exclusive Windows 8-enabled laptop with just our pupils and a touchpad; this year, Tobii is introducing the REX, a USB-connected peripheral that includes these attributes to any type of Windows 8 COMPUTER. The device, somewhat larger than a pen, abides by the base of any COMPUTER monitor and could be integrated with other existing controls such as the keyboard, mouse or touchpad. Though this could seem quite just like the PCEye launched in 2011, it’s different in that the REX isn’t really meant for use as an assistive modern technology, so you’ll still should keep that mouse and trackpad around. Customer pricing and accessibility have not been revealed, but Tobii prepares to provide 5,000 devices to consumers prior to completion of 2013; for developers, however, an unique edition (seen above) ought to be readily available beginning today for $ 995.
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3D Eyetracking UI
What if the graphics on your mobile seemed to have real depth? Imagine tilting your mobile so you can look around corners and behind objects in the GUI to access additional information. Imagine layered GUIs where pop-up windows really pop up. With eye-tracking and the real 3D capabilities of TAT Cascades, this is now possible.
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Intel drops $21 million for ten percent stake in eye-tracking firm Tobii
Tobii has managed to impress quite a few folks with its eye-tracking technology — most recently in the form of the “Eye Asteroids” arcade game — and it looks like Intel has been paying particularly close attention to the company. As Computer Sweden reports, Intel (or Intel Capital, specifically) has now shelled out roughly $ 21 million to buy a ten percent stake in the Swedish company, which hopes to soon see its eye-tracking system used in everything from desktops and laptops to phones and even vehicles. Presumably, having Intel at the table will give it a considerable boost in those endeavors.
Intel drops $ 21 million for ten percent stake in eye-tracking firm Tobii originally appeared on Engadget on Fri, 16 Mar 2012 17:59:00 EDT. Please see our terms for use of feeds.
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Intel Capital Invests $21 Million In Swedish Eye-Tracking Tech Company Tobii
Intel is betting big on the future of human interfaces with a $ 21 million (143 million kronor) investment in Tobii, a Swedish company that has been working for years on eye-tracking laptops and other devices. A 10% stake, it implies a valuation of around $ 200 million for the 12-year-old company. In 2007 Tobii raised $ 14M, then in 2009 another $ 26.8M, and the $ 21M from Intel Capital continues that trend of steady R&D funding.
The news, announced by co-founder and VP John Elvesjö and reported by Computer Sweden, comes on the heels of Tobii’s newest eye-tracking device, which was announced a week ago at CeBit. The timing probably isn’t a coincidence.
Elvesjö noted that their plan was always to test at small scale in laptops and then expand into larger markets: cars, for instance, or perhaps mobile phones.
Intel is a leader in desktop computing and servers, but it has been taken by surprise in recent years by rival ARM, which now dominates the embedded and mobile space. Eye-tracking is a potentially influential feature that could grow in value especially in the personal and ubiquitous device areas, and Intel probably hopes to secure a functional advantage by integrating next-generation inferface technologies. Tobii technology has already been demonstrated controlling Windows 8 via eye-tracking, and Intel is certainly highly invested in the future of that OS.
Tobii is not yet profitable, which is to be expected in an R&D-heavy company building out a product on venture investments. 2010 saw a ~$ 3.5M loss (other earnings haven’t been reported), but if Intel’s valuation is any indication, that kind of spending is perfectly healthy.
The new model of eye-tracker is smaller, cheaper, better, and draws less power than its predecessor. Their products have historically been quite expensive, but they hope that this new, more easily embeddable device will allow the technology to spread downwards towards consumer devices.
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Eye-tracking microdisplay delivers Terminator vision, distracts joggers
The folks at Fraunhofer IPMS have done it! After years of tireless research and promises of Borg-like eyewear, the group has delivered a prototype of the world’s first bidirectional, eye-tracking OLED microdisplay (got all that?) at SID 2011. The rig is much like a monocle, except with a transparent OLED display inside, which overlays digital information on top of the reflected light that usually hits your eyeballs. What’s more, there are integrated photodetectors inside and special software to monitor the direction of your gaze, allowing you to interact with your newfound augmented reality using only the flick of an eyeball. Fraunhofer foresees joggers taking in movies while out for a run, which sounds more than just a little dangerous. We, on the other hand, envision a world in which the first thing anyone does upon meeting someone new is discreetly check their relationship status on Facebook — finally fulfilling the social network’s full creep potential. One more pic and the poorly translated PR after the break.
Continue reading Eye-tracking microdisplay delivers Terminator vision, distracts joggers
Eye-tracking microdisplay delivers Terminator vision, distracts joggers originally appeared on Engadget on Wed, 20 Apr 2011 21:47:00 EDT. Please see our terms for use of feeds.
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