Posts Tagged ‘everything’
Google’s biggest event of the year will be taking place from Wednesday, May 15th through Friday the 17th. Though the annual conference is aimed at developers, the company uses it to announce new details on Android releases, Nexus hardware, Glass, and more. We have a couple ideas about what to expect this year, but you can follow along here for the latest.
10BN+ Wirelessly Connected Devices Today, 30BN+ In 2020′s ‘Internet Of Everything’, Says ABI Research
How big is the connected devices universe? Analyst ABI Research reckons the Internet of Things contains some 10 billion+ wireless connected devices today — but it’s predicting this figure will triple in size to more than 30 billion devices in an Internet of Everything by 2020 as more and more objects are plugged into the network. The figures come from new ABI research published today.
The analyst says the standardisation push behind ultra-low power wireless technologies is “one of the main enablers” of this Internet of Everything — which already contains such curios as the Hapifork and keyless entry systems that let you open your front door from an app. ABI analyst Peter Cooney notes that while 10 billion devices might sound like a lot, there’s still many years before the IoE “reaches its full potential” — whatever that means.
“The next 5 years will be pivotal in its growth and establishment as a tangible concept to the consumer,” says Cooney in a statement.
ABI says a range of wirelessless technologies — including Bluetooth, Wi-Fi, ZigBee, Cellular and RFID, plus many others — are all important to driving growth in smart connected devices but says the “long term expansion of the market” depends on wireless technology “becoming invisible so that the consumer will be oblivious to which technology is used and only know that it works”.
And while today, “hub devices” — namely smartphones, tablets and laptops — are the enablers of the IoE ecosystem (such as the iPad being used as the hub for a smart connected kitchen scales, for instance) ABI sees future growth in this network being driven by “node or sensor type devices”, as device-makers start to think about connecting more of the things more of the time, not just things that are in close proximity to people some of the time.
ABI predicts that by 2020 nodes/sensors will account for the majority (60%) of the total installed base of IoE devices. Personal connected mobile devices will still be “an essential building block”, however.
In conversation with Epic Games’ Mark Rein: Unreal Engine 4 support for Oculus Rift (and everything else), and thoughts on next-gen
Epic Games isn’t just offering up its ubiquitous current-gen game creation tool Unreal Engine 3 to Oculus Rift developers, but also its next-gen tool, Unreal Engine 4. Epic Games VP Mark Rein told Engadget as much during an interview at this year’s Game Developers Conference in San Francisco, repeatedly stating he’s “super bullish” on the Rift, all the while rocking an Oculus pin on his exhibitor lanyard. “Oh, for sure,” he said when we asked about UE4 support for the Rift. “We’re working on that now.” The Rift dev kit was demoed at CES 2013 running Unreal Engine 3′s “Epic Citadel” demo, and Epic’s offered support to the Oculus folks since early on, making the UE4 news not a huge surprise, but welcome nonetheless.
The next-gen game engine was being shown off at GDC 2013 with a flashy new demo (seen below the break), as well as a version of its “Elemental” demo running on a PlayStation 4 dev kit (shrouded behind a curtain, of course). Rein was visibly excited about that as well, unable to contain random vocal outbursts during the presentation. “It’s a war out there, and we sell bullets and bandaids,” he jokingly told us in an interview the following day. The quote comes from coworker and Epic VP of business development Jay Wilbur, and it’s fitting — Epic only makes a handful of games, and the company’s real money comes from game engine licensees. In so many words, the more platforms that Unreal Engine variants can go, the better for Epic (as well as for engine licensees, of course). “It’s a good place to be — we try to support everything we can. We have to place some timed bets on things that we feel are gonna be the most important to licensees, and also to us where we’re taking games. But because the engine is portable — it’s written in C++ — a licensee can take and do whatever they want,” he said.
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Andy Rubin helped make Android the most-used mobile operating system in the world, but now he’s moving on to a new challenge. Tasked with continuing to drive Google’s main OS forward is Sundar Pichai, a man who is already familiar with Google’s ecosystem as the vice president of Chrome and apps. Filling Rubin’s shoes is a major task — CEO Larry Page called Rubin’s reign over Android “extraordinary progress for a decade’s work” — but Pichai’s background reveals a man who might be uniquely suited to pushing forward another major operating system revolution.
Sundar Pichai joined Google in 2004 — the same year that Andy Rubin brought Android to Google via acquisition — following a bachelor of technology from India’s IIT-Kharagpur,…
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Question by T: What is the finest ps3 to get where is does everything even plays ps2 games?
Exactly what is the very best Ps3 to purchase, I desire it to play blueray, routine dvd’s and ps2 games as well?
Response by Anthonythe classic
“fat” ps3 it does the exact same as the slim and a ps2, the slim could likewise play blueray and dvd’s.
the slim can not play ps2 games, i don’t understand why, however often if you put a ps2 game in the slim ps3 it will only play ps2 games just it wont play ps3 games, it took place to a buddy of mine.
Exactly what do you think? Answer below!
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The CES program floor was stuffed with heaps of companies that you ’ ve most likely heard plenty about today, such as Panasonic, Sony, LG, etc. But the hidden treasures and oddballs amongst the customer electronic giants were the real treat for world-weary attendees who felt it was tough not to stifle a yawn at yet another 4K TV. Bad Dog Tools, a business showing its super-hard drill bits, is among those gems.
While I had difficulty understanding precisely why there was a tool-making company on the flooring of the Customer Electronics Show, I needed to admit that what they had to flaunt was outstanding. We got to see their drill bits go through all kinds of anxiety and strain, and come out working perfectly fine on the other side. I ’ m not precisely a convenient man, however I ’ ve made use of a drill enough to realize that bits that could sustain the kind of penalty these were facing are something unique.
I liked when they got so hot they offered off smoke. Not enough things at CES offered off smoke.
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Samsung is known around these here parts as the Fifth Horseman. The company has risen from a boring mega-conglomerate to Apple’s biggest competitor, the world leader in TVs, and one of the most crucial manufacturers in the world. The proof of this is in the pudding, or, rather, in the $ 1 million booth the company has set up to dominate CES.
This booth is rivaled only by Sony’s, and I’d venture to say that of the 1.9 million square feet that make up CES, Samsung has the largest individual share. And if that weren’t enough, the Korean company’s name is on the lips of every analyst, buyer, vendor, exhibitor, and reporter across the entire Las Vegas Convention Center.
They’ve got TVs and phones, tablets and audio products. Hell, they even have LCD-equipped Smart Appliances. It’s mind-blowing, although that’s only enhanced by the panoramic booth-encompassing display that runs around the entire area.
We spent quite a while with Samsung during our live roaming coverage of the show. In fact, we kicked off CES coverage with an in-depth tour of their booth.
We’ve split up the videos based on the various products we checked out, so if you’re hungry for some Samsung, look no further.
Samsung Galaxy Note 2
The Galaxy Note is a phablet if there ever were one. It sports a 5.5-inch, 720p display and an Exynos quad-core processor. The S-Pen — arguably the piece that gave this jumbo phone its name — has been updated to be significantly more precise.
Samsung F8000 LED TV
The F8000 was a central piece of Samsung’s keynote presentation. It has a bezel less than a quarter of an inch thick, and a new wave-inspired stand that makes the TV look like it’s floating in thin air. The LED TV is powered by a quad-core processor, comes with the new HD video codec HDVC, and will range in size from 46 to 75 inches.
Samsung Ultra Hi-Def TV
The UHD TV from Samsung is the F8000′s much more powerful and beautiful big brother. At 85 inches, it brings 4K straight into your living room. In terms of design, it seems inspired by either a soccer goal or an easel, but in either case it’s about as good as it gets. A 110-inch model will be headed to market over the course of the year.
Samsung Evolution Kit
The Samsung Evolution Kit is a bit silly now, but you may be singing a different tune come 2015. It essentially allows you to upgrade your “old” — as in, 2012 — TV to get all the features of the 2013 models, like quad-core processing, the revamped Smart Hub, and S-Recommendation. It’ll debut in March, and at $ 499, it’s much cheaper than buying a brand-new TV.
We have actually seen comparable concepts in the past, but for some reason individuals cannot overcome the concept of including lasers to crosswalks, so right here’s another one. The Guardian crosswalk was created by Ho-Joon Lim’s and functions lasers that either offer a visual barrier for pedestrians so they understand when NOT to walk, and a lane for them to walk in when they are. No word exactly how much the systems would cost to execute, but I ‘d suggest anything above $ 0 is too much. I’m sorry, however if you’re having difficulty understanding existing crosswalks I’m unsure life outside your apartment is for you.
Thanks to Quartercroc, who crossed the road the old fashioned method: launching himself over traffic in a catapult. Awww yeah, I want to walk to the liquor store with YOU.
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iOS 6 is here, and you ’ re undoubtedly in some phase of trying to download or install it on one or even more gadget if you ’ re reading this, or at least pondering an upgrade. Some may be thinking about hanging back, hanging around to see if the modifications result in a net gain or not. Well let me tell you upfront: this is an update that should please a lot of, if not all, with the feasible exception of a solitary area where growing discomforts are still apparent.
The very best
There are some aspects of iOS 6 that quickly come to be functions you ’ re unsure how you lived without, and those aren ’ t necessarily the ones that Apple spent a ton of time highlighting in the course of previous statements and on their website. Right here ’ s what I ’ ve took pleasure in most about my experience with iOS 6.
1. New call response choices. These appear ridiculous and kind of minor, however in fact, the call experience on the iPhone is the one that that ’ s gone unchanged for longest. Any type of update is noteworthy, and one this helpful is actually something to obtain excited about. You can set either custom messages or pick from Apple ’ s very own and react to incoming telephone calls with an outward bound text or iMessage note, deliver telephone calls to voicemail or request a reminder. This is an ideal instance of Apple thinking about just how individuals actually utilize their phones, and it ’ s a significant time saver that ’ s also considerate to people you ’ re frantically attempting to ignore. Win win.
2. Do Not Disturb. I like my peaceful time, but turning off notifications under iOS 5 ′ s notification center was constantly a tricky affair, and I always missed out on some and then wouldn ’ t forget to put things back right again when I was through. Do Not Disturb fixes that, allowing you to effortlessly set down time, complete with scheduling and sensible exceptions to keep you informed with just what ’ s most crucial. This is an additional small however instrumental feature, and one you ’ ll find yourself making use of from day one.
3. VIP email inbox. Mail on iOS still feels a little bare contrasted to some of the complex setups you can easily create on the desktop computer with numerous tools, but this is a really good addition to mobile mail that goes a long method to making it more effective. Assigning VIP standing to your connections whiches means that you ’ ll have quick access to your most essential messages, making attaining absolute inbox no less of a concern.
4. Shared Picture Stream. This one actually should ’ ve debuted alongside iClout itself, however it ’ s excellent to have it now. Many times, the iPhone is the only camera I carry, and with improved camera attributes in iOS 6 and improved hardware on the iPhone 5 that ’ s most likely to come to be much more real. So creating sharing and commenting right into Picture Stream is a significant bargain, and one that ought to profit practically anyone.
5. Clock for iPad. You can mock me if you want, however I ’ ve never ever understood why the iPad didn ’ t offer a native clock app. Sure you might get third-party choices, but an alarm system on built-in system software application just can easily ’ t be changed by downloadable devices, at least in regards to satisfaction. The iPad Clock application also has some basic weather condition constructed in, so that ’ s an enhancement, though it ’ s still missing the native dedicated weather application.
The Really good
Some aspects of iOS 6 appear appealing, but either haven ’ t had the opportunity to show their worth yet, otherwise just aren ’ t as useful as those things mentioned above in regards to day-to-day use. Here are highlights of features that fall into that classification.
1. FaceTime over cellular. This is an appreciated modification, even if AT&T isn ’ t being so welcoming about it. FaceTime has been Wi-Fi-only given that its initial debut, and that ’ s not precisely perfect for a video recording chat application made to be utilized on mobile devices. FaceTime over cellular should raise its effectiveness, but FaceTime in basic still strikes me as a nice-to-have, not a necessary service.
2. Siri enhancements. Siri gets flick times and reviews, Yelp details and OpenTable bookings, application introducing powers and the ability to upload updates to Twitter and Facebook. Siri also broadens to the new iPad, and the iPod touch (5th gen). Those are excellent things, and the service is plainly receiving much-needed attention from Apple ’ s engineering group, however I ’ m still not persuaded that Siri ’ s discovered a day-to-day location in many individual ’ s lives. iOS 6 could assist start to alter my mind on that front, nevertheless.
3. Passbook. If there ’ s a function in iOS 6 that wins the award for a lot of promising rookie, it ’ s Passbook. The online purse app holds tickets, discount coupons, gift cards and more, and can easily pop up on your notification display when you ’ re in the right location at the right time to make use of one. That ’ s a potentially powerful device for online marketers, stores and brands of all stripes, and the interest from third-party companies either planning to help individuals create them (Passk. it, PassRocket and PassTools to name a couple of), or brands planning to benefit (Eventbrite, Virgin, Starbucks, Amtrak, numerous even more) suggests it ’ ll be almost everywhere very quickly. The only reason it qualifies as really good and not the very best is because we ’ ve yet to be able to test it in real globe circumstances, which is the only spot that counts.
4. Facebook integration. The addition of Facebook system-level sign on has been meant for a while now, and it ’ s good now that it ’ s here. It makes sharing images and uploading condition updates a ton much easier. Third-party API access ought to help developers leverage it for fascinating things, too, so overall this is a win for both users and Facebook.
5. Specific signatures for independent email accounts. This has actually long been an annoyance for iOS individuals, especially those who have both work and personal accounts on their gadgets. Now, you can set unique signatures for each email account on your unit, guaranteeing that your employer won ’ t get the “ (3 ″ emoticon– unless you really prefer them to.
The Not So Really good
1. Maps. This is very a lot a known weakness of iOS 6 at this point, but it ’ s going to impact those who depend on public transit many of all. Walking and driving directions are really still pretty solid in Apple ’ s Maps offering, and turn-by-turn navigation works well, albeit at a heavy expense to battery (normally standalone GPS units invest many of their lives plugged in, so this isn ’ t a huge promotion). There are reportedly third-party apps on the way to fortify the space in public transit, and Yelp points-of-interest are useful, but for users originating from Google Maps (lack of street view hurts as much as anything else) either on iOS, or much worse, on Android units, it ’ s going to be a step back.
2. Redesigned App Stores. All of the App Stores on all iOS 6 gadgets got a visual facelift, along with some changes in Genius and search results inherited from acquired application discovery business Chomp. The looks are good; things look a lot better all around, against the rather stale older design, and there are functional advantages like not having to key in your security password to set up updates. However the search outcomes, which turn up one at a time on iPhone and four at a time on iPad, are not a step forward for discovery. I can easily see the logic: present one good result with adequate context as to why it was returned, with the idea being that quality beats volume. But in practice, it makes searching for applications with some, but not a specific idea of exactly what you ’ re seeking, more challenging.
Generally speaking, iOS 6 is a huge step forward, but that ’ s hardly unusual offered Apple ’ s track record. As constantly, there will be those who say it doesn ’ t push the envelope enough, and Maps has actually currently ruffled fairly a couple of feathers. But that Maps has raised such an outcry is perfect instance of why Apple ’ s usually doing things right with iOS updates: it stick out like a sore thumb, and in fact, it ’ s not a large adequate step backward to do anything past mildly aggravation a couple of people. Plus, it ’ s unavoidable that Google will certainly provide its very own standalone Maps app to address that single deficiency. So, in other words, what are you hanging around for? Go get that update.
When UK networks T-Mobile and Orange joined under the Every thing All over umbrella, many individuals speculated if the two would become a single entity. That didn’t occur, however asing stated by Sky News, that rollout of 4G services in October will certainly also be part of a rebrand. The sources claim that brand-new clients will join Every little thing All over, with existing consumers to be migrated around March 2013. A statement from Every little thing All over acknowledges there was a private brand review, but refuses to comment on the speculation. Rival networks are currently grumbling that the approval of spectrum for use with 4G services provides the joint endeavor an unjust advantage, but the FT reports that the European competitors authority has forced the pair to sell a couple of that spectrum– and is in “advanced talks” with opponent network Three. This could possibly imply that there are two operators providing next generation services, however neither being Orange or T-Mobile, or rather, not as we know them.
Filed under: CellphonesT-Mobile and Orange to rebrand