Posts Tagged ‘European’
Indiegogo co-founder and CEO Slava Rubin took the stage today at TechCrunch Disrupt Europe 2013, and he shared some interesting stats about the crowdfunding platform’s progress to date, and he specifically addressed some of the company’s international growth. Over the past year, Indiegogo has managed to expand its business 300 percent in Europe over the past year, and international funding now accounts for a full 30 percent of its platform activity.
A lot of the hard work about that came around adding new languages, Rubin said, and then it was also challenging because of the various currencies that had to be incorporated into the platform. Most of the heavy lifting is around working out how to take and receive payments in different countries, Rubin said, and adding a number of new international capabilities in that regard has really helped speed up their growth.
The international growth is actually a core part of Indiegogo’s vision, for an open and democratized future of funding.
“It’s really simple, we want to democratize funding across the world, the only way to do that is to be open,” Rubin said. “To be open is hard [...] The only way to create an open platform is to be totally global, if you only focus on one vertical or one country, you’re only creating liquidity in that space.”
It’s hard because you need to reach as many people as possible, you need to build a product that’s both open to all submissions but also reliable and consistent, and because you have to defend against fraud, which is hugely complicated when you’re trying to be open.
Yet defend against fraud is exactly what Indiegogo has done. The crowdfunding company has faced numerous fraud attempts since 2008, but Rubin says that they’ve had “virtually zero” actually carried out successful. Its net of anti-fraud detection, which includes community monitoring, advanced fraud detection algorithms, and people to track down and follow-up with flagged incidents, is so far pretty bulletproof, Rubin says.
As to what this means in terms of actually delivering funding to project creators, Rubin says that there’s now “millions” being distributed to between 70 and 100 different countries per week. Indiegogo may have strong competition in the form of Kickstarter, but it’s clearly focus on growing internationally quickly and covering as much ground as possible while Kickstarter moves a little more slowly on reaching new countries.
It doesn’t take much to get Half-Life fans stirred up about the long-rumored third installment of the legendary Valve first-person shooter. Earlier this week fans discovered documentation that appeared to show that Valve filed to trademark “Half-Life 3″ in Europe, but the paperwork has now disappeared from website for the EU’s Office for Harmonization in the Internal Market. The original documentation said the trademark was filed on behalf of Valve Corporation by firm Casalonga & Associés on September 29th, but it’s possible that it was all a hoax. Don’t think for a minute this will fizzle speculation about the title, however: the internet’s obsession with the sequel spiraled out of control long ago. For now Valve’s biggest (official)…
We knew Audi’s 4G-enabled rides were coming, but not exactly when. That changes now, as the company has announced that the S3 Sportback is hitting dealer lots in Europe starting today. Us Yanks will have to wait until next spring to use long term evolution speeds with the Audi Connect infotainment system, and even then it’ll be in the A3 sedan, not its sportier cousin. According to GigaOM, Europeans can access LTE from any carrier they choose, whereas domestic options remain ambiguous. The German automaker said that stateside, 4G connectivity will most likely be tied to a specific operator, similar to how smartphones are optimized for each carrier. Negotiations as to which “carrier or carriers” will supply mobile broadband are still up in the air too, with an announcement promised for a later date. We’d like to have pricing info then, too.
Filed under: Transportation
Three months after Google Play Music All Access debuted in the US and a month after it launched Down Under, the music subscription service has finally made its way across the globe to Europe. Well, to nine European countries at least. According to Google’s support page, it’s now available in Austria, Belgium, France, Ireland, Italy, Luxembourg, Portugal, Spain and the UK. As with the other countries, there’s a promotional offer to help you get started. If you sign up for the 30-day trial before September 15th, you’ll only need to pay £7.99 or €7.99 a month after that. If you decide to wait however, the monthly subscription cost goes up to £9.99 or €9.99. No word yet on when the service will roll out to the rest of the world, but we’re sure the folks in Mountain View are hard at work making sure it does. After all, it has quite a bit of catching up to do.
Filed under: Google
Via: Android Police
Source: Google Support
Not surprisingly, the European Parliament isn’t happy to hear that the NSA and other US agencies are allegedly snooping on communications in Europe and elsewhere. It isn’t just complaining loudly, however — the Parliament just voted 483-98 in favor of a resolution that will investigate US surveillance activities in Europe and report on their impact before the end of the year. The measure also asks EU officials to consider limiting the data they voluntarily provide to American authorities, such as shutting down programs that forward air passenger and bank records. There’s nothing in the resolution that would immediately affect the EU-to-US communication pipeline, but that could change in half a year — US intelligence outlets may not get their European information served on a silver platter for much longer.
[Image credit: JLogan, Wikipedia]
Filed under: Internet
Source: European Parliament
“To date, what information we have about Google Glass … largely comes from media reports, which contain a great deal of speculation, as well as Google’s own publicizing of the device,” wrote the officials. Though Google has created…
Microsoft previously promised Surface Pro availability in the UK this month, but it’s revealing an exact date and pricing today. Brits will be able to purchase Microsoft’s Windows 8 tablet on May 23rd, priced at £719 for the 64GB model and £799 for the 128GB version. The usual Surface accessories will also be available, including the Touch and Type Covers.
Expansion to other European markets will take place on May 30th, including Austria, Belgium, Denmark, Finland, France, Germany, Ireland, Italy, Luxembourg, the Netherlands, Norway, Portugal, Spain, Sweden, and Switzerland. Other international markets like Australia, Hong Kong, and New Zealand, will see Surface Pro availability by the end of May too.
Is America ready for Metro: Last Light ? Maybe! after a few tweaks.
Last December, the game publishing giant THQ went bankrupt. The handful of THQ games that were still in development went up for auction, including the nearly complete Metro: Last Light, the anticipated sequel to 2010s Metro: 2033, by the Ukrainian development studio 4A Games. Last Light, a first person shooter that tells the story of the various factions fighting for control of the Moscow Metro system, now home to the survivors of a nuclear apocalypse, was purchased at auction by Koch Media in January and released this week to outstanding reviews.
BuzzFeed has obtained the notes of an anonymous “game doctor” from an unnamed American publisher that bid unsuccessfully on the rights to Last Light. The notes, republished below, detail the publisher’s plans to help 4A polish the game for an American audience.
What you got right.
First: congratulations on making Metro: Last Light. You’ve successfully identified the first and most important factor in breaking through here in the American game market: You made a first person shooter. Look: that's no small thing. Believe it or not, in this market for games, there are still people making role-playing games and adventure games and all manner of dollar-store crap. So take a moment to pat yourselves on the back.
Ok, moment over, and that's the last nice thing I'm going to say. Listen up. If you want this thing to sell at all in America, you will follow the advice I'm about to give you. It takes brass balls to succeed in this first person shooter market, and I've got them. This game is weird, and not in a good way like Bulletstorm, in a European way like BioShock, the success of which still boggles my mind. You need to make some changes for this thing to succeed.
My first note: that title! Fellas, listen: the only thing I would keep about that title is the colon. Pro tip: the colon is like the handgun of English. If you pull it out and point it at something, people have to pay attention. I'm working with the people at Activision to make it Call of Duty → Ghosts, but I'm not sure we're there yet, as a country. Give it time. Anyways! Metro: Last Light. It sounds like a worker bee going home at the end of a twelve-hour shift. I need a nap just saying it out loud. All the great first person shooters have names that really slap you around and won't leave you alone. Even in “Crysis”, which lacks a colon, that “y” tells me there's something just a little different about this crisis, something awesome. Suggestions, feel free to ignore: Nuke City: Russia. Blast Radius: Critical Distance. Ranger Force: God and Country. Warpocalypse. If none of these appeal, try mixing and matching.
European M-Payments Startup SumUp Partners With Revel Systems, An iPad POS Provider, For Its Push Into Europe
SumUp, one of the many European mobile card reader startups targeting small businesses — and taking advantage of Square’s continued absence to acquire users and build out a business — has taken another step designed to expand its reach by announcing a partnership with Revel Systems, a maker of iPad POS software.
Revel Systems provides iPad-based tills to more than 1,000 chain stores and restaurants throughout the U.S., Canada, Australia and Saudi Arabia but it’s aiming to expand into Europe, hence the tie-up with SumUp. After launching last August, SumUp has now rolled out to 10 European markets.
Revel Systems will be using SumUp’s API, which it made available in fall last year, to process debit and credit card and cash payments in Europe. In other markets the company uses payment gateway USAePay, and says it can also integrate directly into Mercury Payment Systems.
In Europe the SumUp mobile payments app will come pre-loaded on Revel Systems tills and users will also get SumUp’s black card reader — which plugs into the iPad to take card payments. The partnership won’t bear instant fruit for SumUp on the customer acquisition front but as and when Revel Systems builds up its customer base in the region, SumUp will also make gains.
Commenting on the tie-up in a statement, Lisa Falzone, CEO of Revel Systems, said it chose to partner with SumUp to offer flexibility to its retail customers — but did not specify what it offered over and above other European mobile payments startups such as iZettle and Rocket Internet’s Payleven.
“SumUp’s technology is aligned with ours because it’s lightweight, secure, and speedy. SumUp is a natural partner for us,” she said. “We’re always looking to forge new partnerships with those businesses that aim to enhance the overall customer experience. Our users are also certain to appreciate the easy SumUp sign-up process and pay-as-you-go billing. We’re looking forward to working with SumUp as we expand to new markets.”
As with the myriad mobile payments players targeting small businesses, SumUp does not charge a monthly fee to businesses using its system but rather takes a 2.75% per card reader transaction charge. SumUp accepts Visa, Mastercard and recently added support for Amex in the majority of its markets.
The Revel Systems tie-up is not SumUp’s first b2b partnership aimed at building out its business. The company has previously announced partnerships with German taxi hailing app Taxi.de and an odd job software platform provider.