Posts Tagged ‘emulator’
Link to Gameboy Color Emulator: Link to Gameboy Color Roms: ———————————————————————- Package Name: N/A Price: N…
Video Rating: 4 / 5
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N64oid is a brand new emulator on the Android market that allows you to play those classic Nintendo 64 games. In this video I play The Legend of Zelda: Ocarina of Time, Super Smash Bros, and StarFox 64 on the Motorola Xoom and myTouch 4G. Thanks for watching! Follow me on Twitter: twitter.com
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[Thanks, el burro]
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It looks like the police, at the behest of Sony, have raided the house of graf_chokolo, one of the preeminent members of the PS3 hacking scene. How about that for a chilling turn of events?
Graf_chokolo described what happened on his blog:
Guys, SONY was today at my home with police and got all my stuff and accounts. So be careful from now on…. Guys, i donâ€™t joke, itâ€™s serious.
And to prove it, i kept my word and uploaded all my HV reversing stuff.
Upload it everywhere so SONY couldnâ€™t remove it easily. Grab it guys, it contains lots of knowledge about HV and HV procs.
He then posted links to several files, collectively known as the HV Bible. Download them while you still can, I guess.
More interesting the the average end-user, perhaps, is the development of an N64 emulator for the system.
The first videos were just uploaded to YouTube. I’m not sure why the camera shakes worse than in The Bourne Supremacy, but what are you gonna do?
So we’ve just installed Google’s first public-access preview of its tablet-focused Android 3.0 Honeycomb operating system, an early build of the platform’s SDK that features “non-final” code and APIs; it’s intended primarily for developers who want to get a head start on making their tablet app dreams come true, but naturally, we needed to install it and take it for a test drive ourselves. Here are our quick observations:
- Like Android SDK emulators before it, Honeycomb’s is extremely slow — nearly to the point of uselessness in this case. We’ll give them a mulligan since this is a preview build, but seriously, we wouldn’t recommend installing this unless you enjoy pulling your hair out.
- There appears to be some sort of orientation bug that prevents us from going landscape, which is what we really wanted. Sorry about that! We’ve shot the video sideways and rotated all of our images; if we’re able to figure it out or a newer build is released with orientation properly working, we’ll update.
- The browser looks great — specifically the UI, which is going to make desktop browser users feel right at home perhaps more than any other tablet browsing experience to date. As with the rest of the emulator, it was too slow to really use — and it kept crashing on us — but we’re digging the look.
- The system for adding and managing widgets is a joy to use — it makes your entire desktop accessible from a single screen, and we like the amount of detail you can preview for each widget before deciding whether to use it and where to place it.
- In general, the window animations and screen transitions seem cool, but none were smooth or fast enough in the emulator to know for sure. Jury’s still out until this gets faster or we’re using Honeycomb on actual tablets.
- We’re not in love with the dim, squashed segmented display that Google is using for the time in the lower right; we’re hoping there are plenty of alternative fonts available.
Since the emulator doesn’t provide a “Google experience” build with access to the Android Market, Gmail, or other “branded” Google apps, we weren’t able to deep-dive on how real-world applications are going to look on the platform — but with any luck, Motorola’s Xoom should be shipping within a few weeks. In the meantime, check out a video after the break!
Update: We’ve figured out the orientation trick — you need to uncheck automatic orientation in Settings, then flip the emulator from landscape to portrait (counterintuitive, we know). We’ll be updating the media as soon as we can!
Gallery: Android 3.0 Honeycomb preview emulator hands-on
Continue reading Android 3.0 Honeycomb preview emulator hands-on
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It’s an important time in any young OS’s life: NES emulation. Windows Phone 7 has just passed this important puberic milestone, thanks to the hard work of Matt Bettcher. Unfortunately, Microsoft doesn’t seem to recognize the significance, and is keeping the emulator out of the Marketplace (as per its no-funny-business terms of service). Matt’s trying to drum up some community support to change Microsoft’s mind on the matter, and in the meantime he’s planning to open source his project. There’s video after the break of the emulator running inside the WP7 emulator. It does the heart good!
Continue reading NES emulator lands on Windows Phone 7, barred from the Marketplace
World of Warcraft is a lot of things to a lot of people, a whole lot of people, but it’s never been much of an immersive gameplay experience — casting Plague Strike doesn’t seem all that unholy when it’s triggered by frantically tapping a key on a keyboard. Moving an arm would be at least a bit more involving, and with the Flexible Action and Articulated Toolkit, or FAAST, from the USC Institute for Creative Technologies, that’s just what you can do. It’s basically a software layer over your Kinect, built over OpenNI, that recognizes a skeleton and enables about 20 different motions to be mapped to key presses. This means you can lean forward to walk, raise your right arm to perform an action, and then sit down to take a breather after all that exertion. It’s currently versioned .03, so don’t expect miracles, but it is available for free at the other end of the source link. It’s also demonstrated below, but don’t tarry too long: guild meeting starts in five.
Continue reading Free Kinect keyboard emulator lets you WoW while AFK (video)
I am a Belgian developer and I am currently busy porting a Linux Perl game to XNA. Originally the goal was to port it only to windows, but because of the new impressive mobile operating system of Microsoft the game will also be released for Windows Phone 7.