Posts Tagged ‘crack’
Dell rounded up a slew of journalists in New York today to show off a number of new gadgets — including some shiny new XPS notebooks and convertibles — but the company is finally making good on promises of a big tablet push. And among that portfolio of tablets are two low-cost options that run Android.
Really, Dell? I spent a little hands-on time with the new $ 149 Venue 7 and $ 179 Venue 8, and came away more than a little puzzled.
Dell’s press presentation was pretty light on details, but it soon became clear that the differences between the two were minor. The Venue 7 and 8 feature 7 and 8-inch IPS displays running at 1280 x 800 respectively, 2GB of system RAM, and 4G connectivity options if you’re hard up for some roadside internet access. The only other differences of note were the clock speeds of the Intel Clover Trail chips nestled inside the tablets — the 7-inch model has a processor clocked at 1.6GHz while its big brother features a slightly snappier 2.0GHz chip. Throw in a largely untouched build of Android 4.2.2 and you’re off to the races.
But what was it like to actually use them? Long story short: not bad, but far from great at the same time. They at least feel nicer than you’d expect — I think they’re more comfortable to grip than the Nexus 7 — and they’re fetching in a simplistic sort of way. And thanks to Intel’s chips and the 2GB of RAM, I didn’t have too many complaints as I fired up apps and tried to load some websites either.
The biggest issue I noticed was a lack of sensitivity on some of the devices while I poked and prodded at their screens: it occasionally took multiple attempts to successfully bring up the App Launcher or return to the home screen. I suspect that’s all because of non-final hardware or software, but it was alarming enough that it managed to sour me on the experience a hair. The Venues’ cameras were awfully iffy too, though that shouldn’t come as a surprise. Images looked grainy and undersaturated, so stick to your smartphone and you’ll be better off.
Those minor misses are either addressable through software or just par for the course for tablets in this price range. The big problem that Dell will almost assuredly deal with is that fact that these two tablets are totally and utterly adequate.
They’ll get the job done, and by all accounts, they’ll get the job with with a minimum of headaches. But for whatever reason, Dell seems to think that a strictly solid Android tablet will be enough to make them a notable player in the space, and I’m not convinced they’re right.
Now it should be noted that Dell isn’t exactly a stranger to the Android tablets either — it launched the Streak 7 tablet back in mid-2011, and I guess you could count the even older Streak 5 as the damage-prone precursor to today’s phablet craze. The market was younger and less crowded then, but Dell still wasn’t equipped for success. And Dell is far from the only PC maker trying to make a splash with a low-cost Android tablet either, since HP outed its cheap (and largely underwhelming Slate) tablet earlier this year. Throw in some forthcoming Tegra 4-powered devices built on NVIDIA’s Tegra Note design, new Kindle Fires from Amazon, and Google’s stalwart Nexus 7, and you’ve got a taste of just how crowded the tiny tablet market is.
I get that Dell is trying to lay a foundation here. If they’re lucky, this Venue business could cement the Dell brand as a tablet player that’s truly worth its salt. And looking past all that “blah” that the Venue 7 and 8 bring to the table, I get the sense that Dell is serious about making a name for itself in the tablet space this time. I’m looking forward to putting the review units through their paces on the off-chance Dell managed to to pump some extra oomph into these things — hopefully they decide to step outside the box for their inevitable followups.
Look, we’ve all heard the rumors that Google is toiling away on a smartwatch, and the company has said the Nexus Q isn’t completely dead, so part of that recent report from the Wall Street Journal doesn’t completely out of the blue. That said, Google is reportedly also working on an Android-powered game console in response to murmurs of a similar Apple gaming push in the works.
Pretty ballsy, if you ask me.
We can’t know for sure how good Google’s intuition is when it comes to Apple’s gaming ambitions, but the folks in Cupertino are clearly looking at gaming with some level of interest — iOS 7 includes improved support for game controllers, and was at one point rumored to be working on its own controller hardware.
As the past few weeks have illustrated nicely though, there’s plenty of jostling among established gaming companies as they attempt to lay claim to our living rooms, and yet Google apparently wants to throw itself headlong into the fray. In light of this potential hardware push, Google Play game services doesn’t just look like a shot across Apple Game Center’s bow — it’s a way for developers to create Android games with that incorporate some of the features that console gamers have all but taken for granted at this point.
If this information pans out and Google does release an Android-powered console at some point in the near future, the company’s problem isn’t just the pressure it faces from entrenched players like Sony, Microsoft, and even Apple. The past year has seen plenty of upstart hardware companies attempting to shoehorn Android into tiny little packages with tiny price tags, and with varying levels of success.
One of those ambitious little doodads garnered more attention than the rest — it’s damned near impossible to think the words “Android game console” and not follow up with “Ouya.” Hell, Amir Efrati’s WSJ report points out that Google has been paying particularly close attention to the Kickstarted startup, which guided its namesake device to a retail launch earlier this week after spending the past few months shipping pre-release versions to backers and developers. The Ouya temporarily sold out on Amazon, and it’s still backordered on Best Buy’s website — not too shabby, considering its unabashedly geeky pedigree.
At this point it’s tough to say whether that’s a result of extreme demand for the $ 99 console or just limited supplies, but either way it seem as though a decent chunk of people have been waiting for this. That said, the company is awfully cagey on what it specifically hopes to get out of this retail push. During a recent chat CEO Julie Uhrmann wouldn’t disclose how many units would need to be sold at retail for her to consider the Ouya successful — she instead responded with platitudes about how she wanted Ouya to be available to everyone to wanted one.
Uhrmann also said that she didn’t want anyone on the team even thinking of Ouya 2.0 until this current model has established a foothold in the market. It’s a curious thing to hear from the head of company that will probably live and die based on the strength of its annual hardware refreshes. The incentive is there to keep iterating and iterating and iterating until the Ouya succeeds — is Google (or whatever hardware partners it may tap) prepared to do the same?
And all that said, early reactions of the Ouya have been a mixed bag. I’ve been fiddling with an Ouya myself for the past few days, and though a full review is forthcoming, my first impressions can essentially be summed up with a single syllable: meh. And the Ouya is just one example — now there are GameSticks and Gamepops and MOJOs, to say nothing of a whole host of Shenzhen specials. Sony and Microsoft have the top-end well accounted for, and the race to the bottom for Android gaming in the living room has already begun.
So, when it comes down to it, can Google really crack the game console market? It’s possible, sure. Google may just be able to use its resources and developer clout to carve out a niche in a stupendously crowded gaming environment. It’s also worth noting that video game history is littered with the carcasses of dead, ill-conceived consoles, consoles that had great controllers, great games, and even net connectivity ahead of their time. The lesson to be learned from those dusty heaps of plastic is that (sadly) innovation is no guarantee of success, so Google is going to have to be terribly, terribly clever if it wants to have any lasting impact in our living rooms.
This is an anti-crack civil service advertisement from Brazil that gradually gets eaten by mealworms to let individuals know that if you do break, insects will come and eat your f \*\*\* ing take on. Just like they taught us in D.A.R.E.
The posters were actually made from thin sheets of dough instead of paper, to encourage the larvae to completely eat them. And the results are extremely unsettling, particularly as sections of the faces are gnawed leaving what appears like marks and various other signs of physical wear and tear.
Just look at that man in the advertisement. One min he’s feeling good about his fresh new Einstein hairstyle, next thing you understand, BAM, smoking fracture and getting his face eaten alive. Keep in mind the old medicine PSA’s they utilized to use TELEVISION? ‘This is your brain. This is your brain on medicines. Any questions?’ Yeah can I get my medicine brain with pancakes and sausage links too?
Hit the jump for a video revealing the making and usage of the ads.
The greatest part of the entire Apple-Samsung patent war has been Government Judge Lucy Koh. She ’ s a smaller sized female with straight, silk black hair, but she manages to make some of the wealthiest attorneys and highest level execs bow down.
She ’ s an Alpha, and not without a touch of humor, either.
In fact, today she asked Apple ’ s lawyer if he was smoking crack. At the very least, that ’ s what this tweet from NYT author Nick Wingfield says.
Apple ’ s lawyer reacted with, “ Your Deference, I ’ m not smoking crack. ”
Judge Koh just accused Apple ’ s attorneys of “ smoking cigarettes crack. ” “ You ’ re Deference, I ’ m not smoking crack, ” an Apple attny reacted in earnest.
– Nick Wingfield (@ nickwingfield) August 16, 2012
Evidently Koh was worried about by just how long the witness list is, thinking about that both sides only have 25 hours each to argue their situation.
To be clear, this sort of remark isn ’ t out of the normal for Koh. She ’ s been aggravated right from the start at the intricacy and length of the trial, and it seems as though she feels its a relatively massive waste of tax dollars considering that both business appear more considering continuing a lawsuit than a conclusion.
Back in June of last year, when this trial was in its initial phases, the Judge asked if Apple and Samsung brass couldn ’ t get together for a little chat.
Can ’ t most of us merely get along right here? I ’ ll deliver you with a box of chocolates, whatever.
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One of author William Gibson’s even more surprising works was an art piece titled Agrippa (a book of the dead.) Agrippa integrated a poem with encryption meant to efficiently remove it from the floppy disk on which it came after one reading; it was discharged in 1992. Since then, the text of the poem and the experience of reading it have been replicated, however the code that shields it has still never ever been broken.
A new site, Splitting the Agrippa Code, intends to alter this by putting the net’s finest minds towards learning exactly what kind of security was used and how it can be reverse-engineered. Since the original diskettes are infrequent, possible crackers will be dealing with an emulation of the original program and some technical …
market.android.com Perfect way to fool your friends! With “Crack Your Screen” app, within a seconds your phone is ready. Just one shake and screen will crack. Why “Crack Your Screen” is the best? Because after screen is cracked, you can still use your phone with full functionality, cracked screen image will be on the top of all your applications until you exit. How to use! 1. Press the “Ready” button. 2. Shake your phone. 3. Oops your screen is cracked. 4. Shake again for repair. Enjoy PortX Labs
Video Rating: 4 / 5
Swooping through the trenches of the Death Star likely ranks high on every geek’s bucket list, but thanks to the global financial crisis, we likely won’t be seeing Dubai’s Death Star any time soon. Fortunately, the folks at NASA have rigged up a passable alternative — flying through a massive 19-mile crack across Antarctica’s Pine Island Glacier. The crack was discovered last October and measures 60 yards wide and 50 yards deep, certainly more than enough clearance to accommodate adventurous fliers. Using data gathered by NASA’s Operation IceBridge science flight team, the agency generated an animated fly through that, well, mostly flew over the crack — but we’re sure that was a defensive maneuver. After all, you just never know when a TIE fighter flown by someone’s father might sneak up from behind. See the icy flyover yourself after the break.
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This is a 100% working Windows 7 crack. The video is prove that it works. VISIT OUR WEBSITE TO DOWNLOAD ALTERNATE CRACKS AS THIS CRACK HAS BEEN USED TOO MAY TIMES! Our website: bibitutorials.webs.com (LATEST UPDATES WILL BE POSTED ON OUR SITE) Donate email@example.com Email: firstname.lastname@example.org Follow us on Facebook www.facebook.com THIS IS FOR EDUCATIONAL PURPOSES ONLY.
Video Rating: 3 / 5
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“Anti Drugs” Music video.This comic should have been invited to sing at Youtube live maybe next time. Discosean21 is one of youtubes top sketch comics. PLEASE SUBSCRIBE TO ,Kim Kardashian Gets On Stage With -Cee Lo Green and Prince “Crazy” Duet Live in NYC 2/7/2011PrinceDISCOSEAN21,DISCOSEAN21,DISCOSEAN21,DISCOSEAN21DISCOSEAN21 ,CHANNEL ON YOUTUBE.This video will be put on the all time favorites list .Just like Shaq is at it again and he tears into kobe … he 1st video from 5 time Grammy-nominated album St. Elsewhere by Gnarls Barkley. “You are the best. You are the worst. You are average. Your love is a part of you. You try to give it away because you cannot bear its radiance, but you cannot separate it from yourself. To understand your fellow humans, you must understand why you give them your love. You must realize that hate is but a crime-ridden subdivision of love. You must reclaim what you never lost. You must take leave of your sanity, and yet be fully responsible for your actions.” -Gnarls Barkley, in a letter to the legendary rock critic Lester Bangs Buy on Amazon- Kim Kardashian Gets kicked off Stage With Prince www.amazon.com search-alias%3Dpopular&field-Cee Lo Green and Prince “Crazy” Duet Live in NYC 2/7/2011keywords=gnarls+barkley Buy on iTunes- shanedawsontv shanedawsontv2 shane internet is on crack funny lol omg fail whalephobos.apple.com id=152471339&s=143441 We make Jada Pinkett-Smith crack up during her quick-fire question round.There are heroes …
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The limitations of online-only DRM are, perhaps, in truth only hypothetical. It’s possible to imagine a DRM scheme that must be online all the time, yet handles outages gracefully and never limits your play. Unfortunately, that DRM is not the kind Blizzard is installing on Diablo 3, one of the most anticipated titles of the year. At a briefing given to a few gaming sites, it was revealed that the game will indeed require an active internet connection at all times in order to play at all.
Remember the last time a top-shelf game did this? Remember the outages, the errors, the frustration, the lack of communication? Blizzard says it has to be this way because otherwise they can’t be sure you haven’t cheated to create your character. What a brilliant solution to the problem!
Here’s the money quote, as reported by 1up:
What a great thing to say! What an incredibly lucid statement! He’s completely correct. There are other games to play. Other games that, unlike Diablo 3, I’ll be buying.
The very first thing I thought of was simply to make the system opt-in: you create a character on Battle.net and log in to play single player, collect loot, and are tracked the whole time. That’s the way persistent online games work. Has been for quite a long time now. But what if you just want to play offline? Why, you create an offline character, who can never be played online. The online character is stored entirely on Blizzard’s servers (like, say, my guy in Bad Company 2), and the offline character is stored locally (oh, like my other guy in Bad Company 2).
Blizzard isn’t stupid — or perhaps I should say, they aren’t stupid in a way that would prevent them from thinking of this solution. But they are stupid if they think this is going to work. Battle.net might be one of the biggest online gaming presences in the world, but if Blizzard thinks this little obstacle won’t be cracked and Battle.net spoofed, they’ve got another think coming. And if they think breaking paying users’ games will decrease piracy, they’re just plain nuts. A little more banter can be found at PC Gamer’s writeup of the briefing.
And a note to Blizzard PR: suggesting people play other games than your own because yours will be deliberately inaccessible isn’t really selling it.