Posts Tagged ‘capture’

PS3 HDMI Capture Test @ 1080p

Testing HDMI capture on the PS3.
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Capture of alleged US spy reveals the difficulties of being a CIA agent on Facebook

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The capture of alleged diplomat-turned-CIA spy Ryan Fogle in Russia this week has to stand as one of the more bizarre moments in recent memory. Reportedly attempting to hire a Russian intelligence agent as a US spy, Fogle was wearing an ill-fitting blonde wig when arrested in Moscow on Monday, in a scene that many have likened to a Hollywood spy movie. The Russian secret service released video of the arrest, along with images showing a “spy kit” of sorts, with wigs, a collection of sunglasses, a hunting knife, a compass, a map, and other tools.

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Mad Genius’ Motion Capture System brings Sony’s break-apart controller idea to life, and then some

Mad Genius' Motion Capture System Sony's breakapart DualShock 3

Remember that break-apart DualShock 3 idea for motion control Sony had five years ago? A new company named Mad Genius Controllers has surfaced with a working prototype that shows such a contraption working in spades. The setup uses a splittable controller and a processing unit to enable seamless motion control and spacial tracking on any title and system. Because Mad Genius doesn’t use any accelerometers or cameras like the current consoles, its creator notes that accuracy of up to 1/100th of an inch is possible

In a video demo with an Xbox 360 version of Skyrim and a modified Xbox gamepad, certain gestures and movements even automate menu selections like a macro. One instance shows the controller being split and held like bow and arrow, highlighting that both sides are tracked in relation to each other — not to mention that the in-game character’s weapon automatically changes without any menu-digging by the user. The current version is merely a wired proof-of-concept, but Mad Genius plans to eventually make it wireless and hit Kickstarter for funding. In the meantime, you can build up anticipation for yourself by checking out the nearly 10-minute long video demo after the break. All that’s left is the inevitable Oculus Rift tie-in (like we’ve just done with this post).

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Source: Mad Genius Controllers (YouTube)

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Kinect and Wii Motion Capture Test

Testing out head and hand movements, xbox 360 kinect used for the body capture and 3 wii remote plus controllers used for the head and hands.

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US budget has NASA planning to capture an asteroid, USAF reviving DSCOVR (video)

2014 US budgets have NASA towing an asteroid near the Moon, reviving DSCOVR

Numerous have actually lamented the seeming decrease of the US area program. While we’re not expecting an immediate return to the halcyon days, the Head of state’s proposed federal spending plan for financial 2014 might see some restored ambition. NASA’s slice of the pie consists of a strategy that would enhance detection of near-Earth asteroids, send a solar-powered robotic ship (like the NASA concept above) to capture among the space rocks and tow it back to a stable orbit near Earth, where analysts could study it up close. The company would have people setting foot on the asteroid by 2025, or even as quickly as 2021. It’s a marvelous objective to state the least, however we ‘d potentially find out more about solar propulsion and defenses against asteroid collisions.

If NASA’s plans mainly involve the future, the US Air Force budget is exploring the past. It’s setting aside $ 35 million for a long-discussed rebirth of the Deep Space Climate Observatory satellite, likewise understood as DSCOVR– a vehicle that was scuppered in 2001 due to cost overruns, amongst various other aspects. Run by NOAA once aloft, the modernized satellite would concentrate on cautioning the Earth about incoming solar winds. That’s just among the satellite’s initial goals, but the November 2014 launch target is fairly practical– and we’ll need it when the satellite presently fulfilling the job is overdue for a replacement.

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Lynx A 3D camera hits Kickstarter, ready to motion capture your donations

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Every time we compose up a 3D printer, we get a deluge of individuals asking just exactly how simple it is to render a 3D model. The answer is, unless you’re well-versed CAD, not really. Austin-based Lynx Laboratories is working to help bring the learning curve for 3D rendering down a bit, with the Lynx A, a “point-and-shoot 3D camera” it claims is even much easier to make use of than lots of standard digital cameras. The list of things the tablet-shaped gadget can do is impressive, certainly, consisting of digital measure, architectural rending, object modeling and movement capture– the latter of which has some interesting applications in the film and gaming areas. The project’s Kickstarter is now open, progressively heading toward its $ 50,000 goal, with 44 days to go. A beginning pledge of $ 1,799 will get you one of the 14-inch devices to call your own. Not persuaded? Possibly the video after the break will put you over the 3D edge.Com mentsSource: Kickstarter

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YouTube Capture now supports 1080p uploads, Google Currents goes 2.0 on iOS

YouTube Capture now supports 1080p uploads, Google Currents 2.0 drops on iOS

Updates to both YouTube Capture and Google Currents on iOS have actually simply struck Cupertino’s App Store, bringing with them a handful of functionality and UI updates. Mountain View bumped YouTube Capture to version 1.1, including support for 1080p uploads, improved audio syncing, comprehensive upload feedback and a grab bag of bug fixes and stability improvements. If you’re feeling especially chatty after hamming it up for the camera, the renewed app now permits sharing to social networks. As for Google Currents, the latest update brings it to the two-dot-oh milestone with a lot of UI upgrades. A new sidebar sorts editions by category for easy access and fresh controls let individuals swipe vertically to scan an edition or horizontally to skip to the next one. A new catalog design, breaking stories from Google News and the capability to conserve articles by labeling them with stars complete the overhaul. Hit the source links below to give the spruced up experiences a spin.

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The First Kinect Motion Capture Ever On The Mac. $50 Commission.

The First Kinect Movement Capture Ever On The Mac. Commission.
Fastmocap Is A Movement Capture Software That Lets The Users Create Animations For Their 3d Characters By Recording Their Body Movements Utilizing The Microsoft Kinect Sensor. Watch The 2 Minutes Video On The Site To Discover More. You’ll Be Addicted!
The First Kinect Motion Capture Ever before On The Mac. Commission.

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How To Use Kinect To Motion Capture on Windows and Mac OS

Discover even more at tinyurl.com Fastmocap is a movement capture technology, that enables the 3D artists to create natural and organic character animations in a very rapid and easy method, taking advantage of the Microsoft Kinect Sensor. In contrast to other motion capture solutions, Fastmocap has its very own benefits: It is a marker less system with no complex setup, no special suit, no particular environment, no calibration position and it is the most low budget plan option on the market.
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iPiSoft Markerless Motion Capture New Feature Makes Kinect Mocap Animation a Breeze

iPiSoft Markerless Movement Capture New Attribute Makes Kinect Mocap Computer animation a Breeze. Browse through www.ipisoft.com FOr brand-new Attributes
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