Posts Tagged ‘Allowed’
Not just how it ends, but how the damn thing starts.
When publishers send out early copies of a game for review, especially if it is a Big Important Game, they typically attach a rider of things the media may and may not discuss, in an attempt to avoid that cruelest of modern bales, the spoiler. As game companies have not yet become paranoid enough to forbid discussion of the forbidden, I can disclose within my rights that the first item in the section titled “Do Not” on the rider for the new Sony blockbuster The Last of Us is:
“Talk about the events of the prologue.”
Now I am not a lawyer, but in my reading of this rule, which I believe to be reasonable, I am permitted to reveal that the game features a prologue, and that this prologue may or may not feature events. I’m not saying either way. Nevertheless, we may infer from the rule that if the prologue does in fact feature events, Sony does not want you to know about them. And we may infer from this fact that these events, if they do exist (and it would be a good guess that, given the nature of storytelling, the prologue does feature events), are in same way, shape, or form, surprising.
Having established the existence of a prologue, I would like to report that (again within my rights), I was surprised by the prologue of The Last of Us. But I was not surprised that I was surprised. This is for two reasons.
Reason 1.: For the last three weeks, ever since the nabobs of the games media started talking about how they can’t talk about a very-much-in-their-possession unreleased game, they have been excitedly Tweeting about the surprising first thirty minutes/hour/two hours of this Game That Dare Not Speak Its Name.
Reason 2: At some point, the game prologue has become the M. Night Shyamlan of narrative gaming. In the past few years, it has become increasingly prevalent, even common, to start a game with some misdirection, dramatic change, or character-shaping prologue. And for knowledge of this starting twist to be concealed.
In November, the game Assassin's Creed 3, which the entire gaming world believed to be about an American Indian assassin wearing buckskin and eagle feathers, was released with a four-hour prologue in which you play as a white British assassin wearing a tricorner hat and pantaloons. This was nothing new for the series. In 2008, when the original Assassin's Creed came out, it shocked gamers by featuring a prologue starring not a Middle Ages assassin in shadowy robes but a 21st century schlub in Armani Exchange. Similar, though less dramatic “surprises” begin the recent hits Dragon Age 2, Mass Effect 3, and Star Wars: The Force Unleashed.
(The inspiration for this trend is probably the prologue of 2001's Metal Gear Solid 2: Sons of Libery, which famously features the apparent death of the series' iconic hero, Solid Snake, though game reviewers certainly didn't shrink from discussing that bombshell at the time.)
Over the last couple of months both Apple and Samsung have been asking to feature extra products in their most recent courtroom confrontation, and today both parties got exactly what they desired. In an order filed today, United States Magistrate Judge Paul S. Grewal gave Samsung’s request to include the iPhone 5 as one of its implicated items; the company contends that Apple’s latest crown jewel phone borrows on numerous of its standards-essential patents and a number of feature-specific patents. In kind, Apple will certainly be able to name numerous products it’s been anxious to accuse– including the Galaxy Note 10.1, all variations of Android 4.1 Jelly Bean that were dispersed on the Galaxy Nexus, and the Galaxy S III.
Each of the business had formerly requested the …
Question by : How to transfer my iPhone music/video files to iPhone 4 on my computer, iTunes is allowed?
My ipHONE has so many music/video files, but for my dad new iphone 4, i wanna transfer some to its library, but how, itunes cannot recognise iphone 4 and music/video can also be forbidden to export to computer local.
Answer by Jennifer Moss
If your songs purchased from iTunes, In the Apple official company FAQ, Apple originally stated that:
Synchronization occurs only in one direction, from your computer to your iPod. This means you cannot transfer music, automatically or manually, from your iPod to a computer(only for purchased music), and you cannot use iPod to copy a music library from one computer to another.
With the release of later iTunes , Apple revised the company FAQ to note (emphasis added):
Synchronization generally occurs only in one direction, from your computer to your iPod. This means you typically cannot transfer music, automatically or manually, from your iPod to a computer, and you cannot use iPod to copy a music library from one computer to another.
An exception to this is the transfer purchases feature which allows you to restore purchased iTunes
content to your computer from your iPod. Additionally, if you legally are allowed to copy music or other media files, you can configure your iPod as a storage drive to move media files.
The higher version of iTunes allow one to use an iPod to transfer songs purchased through iTunes to as many as five authorized computers. This only works for songs purchased through iTunes, not those ripped from CDs or downloaded from other sources, which are much more common.
This restriction was designed to discourage casual music piracy, but unfortunately, this also prevents one from easily copying legally acquired music from one’s own iPod to their own computer.If you need to restore a music collection lost due to a system crash or want to transfer thousands of songs to a new computer using your iPod rather than again rip hundreds of CDs, fortunately, there are a number of easy to use freeware and shareware programs that make it simple.
For MacOS X, try iMacsoft iPhone to Mac transfer. http://www.iphone-to-mac-transfer.com/
For MacOS 9, try escapePod and iProber. For Windows, try Cucusoft iPad iPhone iPod to computer transfer http://www.allmediacopy.com/how-to-transfer-ipod-photo-movie-music-playlist-to-computer-and-itunes.html (and Support iPhone too,For Linux, try GUIPod as well as YamiPod (which supports MacOS X, Windows, and Linux).
Hope it helps yeah!!!
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Research in Motion may be bleeding money, but the BlackBerry brand still has undeniable value among certain markets, and it’s certainly possible that the company could become a target for foreign acquisition. Given RIM’s status as an icon of Canadian innovation, would the government intervene in any hypothetical deal? Not if we’re taking Federal Finance Minister Jim Flaherty at his word, no. Ottawa has blocked foreign takeovers before, such as Australian mining firm BHP’s attempt to buy fertilizer group PotashCorp, on the grounds that it wouldn’t provide a “net benefit” to the country. However, a healthy RIM would clearly be good for Canada’s economy, and with the company losing its status as top domestic smartphone for the first time l…
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A new face recognition ad will only reveal its full contents to women. It uses a “high-definition” camera to scan people’s faces, detecting their gender with an apparent 90 percent success rate. The charity, Plan UK, is looking to raise funds to sponsor education for girls living in developing countries; the outdoor display will run the full advert for female viewers, while men will get a brief glimpse followed by directions to the charity’s website. It’s aiming to demonstrate the limits put on young women in some countries — and is a pretty admirable use of facial recognition technology. Well, it’s not withholding pudding from minors. Check the bus display in action on the streets of London right after the break.
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This is a picture of an AT-ST treehouse some kids’ Star Wars loving father built them so they’d have a place to hide nudey magazines and play with fire. Except there’s not really much tree left so it’s actually more of a stumphouse. Like something a badger would live in. “Badgers live in holes.” Ha, I live in a hole too — a shithole! Oh look, there goes a cockroach with my breakfast bar.
The AT-ST Treehouse Converts Your Backyard into Endor [obviouswinner]
Thanks to Terry Tenpeen, who has like six more wieners than any man could possibly need.
At the NewSchools Summit in Burlingame, California, Facebook CEO Mark Zuckerberg discussed with interviewer John Doerr (venture capitalist) about why he wants kids under 13 to be on Facebook. “Education is clearly the biggest thing that will drive how the economy improves over the long term,” Zuckerberg said. “We spend a lot of time talking [...]
Defendant in theft of iPad users’ e-mail addresses allowed to use Internet for his job only
An Arkansas man accused of stealing more than 100,000 e-mail addresses of Apple iPad users last year was released on bail and will be prohibited from using the Internet except for work â€” which in his case means a job as a computer consultant.
Read more on San Jose Mercury News
News360 for iPad aggregates international news, photos
Moscow-based News360 has launched News360 for iPad, a news- and photo-aggregation application that displays stories from around the world.
Read more on Macworld via Yahoo! News
Motorola Xoom costs more to build than iPad
Xoom tablet estimated at $ 360, $ 40 above Apple’s iPad A teardown analysis of Motorola’s Xoom tablet by IHS iSuppli found its materials cost nearly $ 360, compared with $ 320 for materials in the comparable 32GB iPad 3G.
Read more on PC Advisor
Question by starshine;;;: Are you allowed to use clothes you buy on xbox kinect games?
If you bought something at the marketplace, could you wear it while playing kinect sports?
Answer by RockerDude
Yeah you can just go to settings and where it says options click the “My close” button and then the “wear in game” button and that’s it
What do you think? Answer below!
This is no secret, but developers will have to play by Apple’s rules if they want their Apps to live on the Mac App Store in the future. Apple notes that developers should only submit finished products to the store, and that demos or trials of any kind should instead be made available on developers’ Web sites. This may also apply to â€œliteâ€ editions of Apps.
Or, in Apple’s own words:
Your website is the best place to provide demos, trial versions, or betas of your software for customers to explore. The apps you submit to be reviewed for the Mac App Store should be fully functional, retail versions of your app.
While that does signify a change in the way Apple’s App Store works—clearly the App Store is filled with all sorts of â€œliteâ€ iPhone software—it may make a little bit of sense when you consider the Mac App Store is dealing with desktop software. You may be willing to put up with a trial version of an iPhone App because, well, it’s â€œjustâ€ an iPhone App, but perhaps Apple doesn’t want the perception to be out there that Mac OS X software is nothing but half-finished demoware and whatnot?
But it does speak to what I alluded to some weeks ago (now featured in a Yale class!), that an Apple-controlled Mac App Store will very much change people’s perception of what Mac OS X software can, and should, be.
I leave it up to you if that’s a or bad thing.
It may also mean that the Mac App Store will be less about free-wheeling exploration of software and more about the simplified delivery of software.
It’s sort of the opposite of what you find on so many e-book stores these days. Many books have at least a chapter available for free to see whether you like it or not.
But, this is Apple’s store, and it can do what it likes. Such is the life of a closed platform.
Well met, traveler. From Parts Unknown, Nicholas Deleon is probably watching the Lazio-Inter game right now. Send well wishes to his Twitter. Or not, whatever.