StarCraft 2 – [P] Mothership Rush! – Strategy
![StarCraft 2 - [P] Mothership Rush! - Strategy](http://i.ytimg.com/vi/6qa7JYs4QQ4/default.jpg)
Force StarCraft 2 Strategy presents: Protoss Mothership Rush! Learn Step-by-Step how to execute this strategy! (9) Pylon (14) Gateway (15) Assimilator (19) Cybernetics Core (19) Assimilator (25) Warp Gate Research (26) Stargate (29) Gateway (33) Fleet Beacon (43) Mothership! – Try this every game, it can’t lose! Just kidding…this is a fun only strategy and is very susceptible to any early pressure. – Be sure you scout your opponent. If you see early pressure coming, ABORT MISSION, and prepare to defend. – Once your Fleet Beacon is close to finishing, be sure you have plenty of Nexus energy saved up to chrono boost your Mothership. NOTE: Build orders should never stay static and are subject to change based on what your opponent is doing Remember this is an RTS: use your brain, be adaptable, profit. ——————————————————————————————————————————— Download this replay to study it yourself: www.gamereplays.org ——————————————————————————————————————————— To stay up to date on the latest StarCraft strategy and discussion be sure to subscribe to our YouTube channel. Force StarCraft 2 Strategy Your premier location for SC2 Step-by-Step strategies and tutorials. ——————————————————————————————————————————— Intro by: FrozenShield …
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@ghrf65g Oldest strategy in the game dude. That’s from SC1.
@TStark0
I have a mothership strat I make a mothership then a large force and warp them right into the middle of your base. Clocked units. Problem?
@CLANEPICRULES Basically, you go for it as soon as possible. Like you are rushing to the store…
@CLANEPICRULES I’d say yes because of the fact that the mothership is usually a pretty late game unit
uh, is it a rush if its 10+ minutes in the game? lol
Next patch, they should add an upgrade to the mothership in the fleet beacon, turning the mothership into a killingmachine as in beta. That would be sick, tho the upgrade has to be expensive.
I did it in SC1. Arbiter + 5 Reavers recall on late stages of the game was fun as hell )
What happened to that shield that slows down missles and stuff
@TStark0 HuK would stomp you.
i personally don’t like Terran they suck Zerg is the best
@TStark0 YOu don’t know who huk is, do you
@TStark0 That’s HUK playing you fucking idiot, I’m sure he’d have no problem stomping your gold league self.
You kinda suck. Mass Recall and kill command center first is best so they cant scan. Move mothership around corner of map so noone spots it
boy do i miss steppes
@wrinkes yeah im protoss as well, and iam not talking about an all in, im saying you can’t maintain 4 gateways on 1 base…
@befreud 4warpgates is pretty standard especially in lower leagues you can even have 5 gates if you’re going zealot heavy or all in. Pros expand behind attacks because it gives a window of opportunity where they know the other player wont be able to prevent it. Im a protoss player btw
@ReachManA239 this is assuming that you are not making any sentries or zealots (btw you can’t maintain 4 gates on 1 base, this is why people who actually no what they are doing and or pro players who use this strategy build an expo when they go in for an attack…
@ReachManA239 LOL no not really…unless you want no upgrades and you want only zealots and a few stalkers, but if you’re going the norm which is 3-4 stalkers a warp that means you need 500min and 200 gas, fully saturated mineral and gas bring in 800 min A MINUTE, and around 350-400gas A MINUTE, since it takes 32 seconds to cool down we could say that in 1 gtm a player could warp in 8 stalkers (plus 2 pylons for no supply blockage and would cost that player 1200min and 400 gas.
@befreud yeah if you know what you’re doing.
LOL 4 warp gates on 1 base……really is it maintainable????!!!!?!?!!
wow… it works!
LOL 7:00 “This [bitch] moves so slow” xD
whats funny is that this happened to me today and this is the first I’ve heard of it